Age | Commit message (Collapse) | Author |
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is regenerated by build/ide
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(#2760)
fix secondlife/viewer#2756
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fix Linux build)
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loaded once in memory and then reused, saving a lot of unecessary I/O and memory.
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Clean up SDL input capture and various small linux fixes
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Repair linux warning flags and fix test builds
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Communicate menu (#2707)
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SDL_CaptureMouse
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to avoid name clash with the uniform vec3 color somewhere else.
I've tested this and everything seemed okay. Just revert this if it
causes trouble.
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dlopen and dlsym are well suited for and let us avoid the need to deal with the pecularities of APR.
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SDL and Linux improvements
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bindDeferredShader and dead uniform cleanup
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Fix Linux build errors
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Try to eliminate the runtime cost of `ll_convert_to<T>(const T&)`.
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Also simplify CMake-based dependency projects, the parameters that
have been set for the viewer seem to have been implied all this time
for the subprojects.
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Add UI callback to invoke specified script via menu
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just like how ADDRESS_SIZE is set with Autobuild.
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and specialise it just for FreeBSD, along with other fixes to get
it building again on FreeBSD with an empty packages folder.
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Add support for Core and Debug GL context creation
Fix window position support
Fix vsync handling
Add minimum GL context support
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Horizontal Scrollwheels
Proper extra mouse button handling
SDL native double click handling
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functions
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