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AgeCommit message (Expand)Author
2021-11-29SL-16408 fixed regression - crash on exitMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2021-11-23SL-16401 Fix for rendering above water things into the water refraction rende...Dave Parks
2021-11-22Merged in euclid-13565-2 (pull request #782)Euclid Linden
2021-11-22SL-13565 restore the trampled tracy zonesDave Houlton
2021-11-22SL-13565 refactor (consolidate getters) water drawingDave Houlton
2021-11-22SL-13565 disable reflection render pass when all non-void water is occludedDave Houlton
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-16094: fix merge glitchNat Goodspeed
2021-11-19SL-16094: Stylish braces!Nat Goodspeed
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 exterminate tab char from 00-Common.cmake (fails Mac build)Dave Houlton
2021-11-16Merged in DV546-merge-6.5.1 (pull request #776)Euclid Linden
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16SL-16362 FIXED Viewer crashes if settings.xml file is missingMnikolenko Productengine
2021-11-15Increment viewer version to 6.5.1Nat Goodspeed
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
2021-11-12(Moved from DRTVWR-528) clean up cmake recursive CXX_FLAGS definition (/Zo)Dave Houlton
2021-11-12SL-14895, restore previous post-deferred alpha behaviorDave Houlton
2021-11-12SL-14895, point light atten should move inversely light radiusDave Houlton
2021-11-12SL-16220: Merge branch 'origin/DRTVWR-546' into glthreadNat Goodspeed
2021-11-12SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-12SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-12SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
2021-11-12SL-15391 Crash at getUniformLocationAndrey Kleshchev
2021-11-12SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-12SL-15333 Crash in glh_init_extensionsAndrey Kleshchev
2021-11-11SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-11SL-16094: Stylish braces!Nat Goodspeed
2021-11-10Merged in SL-16329 (pull request #769)Vir Linden
2021-11-10Merged DRTVWR-546 into SL-16329Vir Linden
2021-11-10SL-16330 mac build fixMnikolenko Productengine
2021-11-10SL-16094: Only link IMM32.LIB for llurlentry tests on Windows.Nat Goodspeed
2021-11-10Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-10SL-16094: Statically link to Windows IMM32.LIB.Nat Goodspeed
2021-11-10SL-16094: Add WorkQueue::size() method to support changeset 08336bb.Nat Goodspeed
2021-11-10SL-16330 move VSync checkbox to General groupMnikolenko Productengine
2021-11-09Merged DRTVWR-546 into SL-16329Vir Linden
2021-11-09SL-16329 - track frame time and jitter (as average deviation frame to frame) ...Brad Payne (Vir Linden)
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-11-09SL-16333 VLC 3 doesn't support -1 == infinity for input-repeatAndrey Lihatskiy
2021-11-08SL-16094: Zap thread safety land mine; thin PostMessage() calls.Nat Goodspeed
2021-11-07SL-16299 Added the correct @rpath for libvlcAndrey Lihatskiy
2021-11-05SL-16094: Use ThreadPool for LLWindowWin32Thread.Nat Goodspeed
2021-11-05SL-16202: Use WorkQueue::postTo() for texture create/post handshake.Nat Goodspeed