Age | Commit message (Collapse) | Author |
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If you change your god level from when you performed a search, the
search results may be inappropriate for your god level (we pass the
current god status to the search web pages). When this is the case, we
now display a warning at the bottom of the search floater to let the
user know that they should redo their search.
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speaking avatar (refer to screenshot))
--HG--
branch : product-engine
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--HG--
branch : product-engine
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shown if user accepts Ad-hoc conference)
sometimes a session name received from a server is empty,
added generating a correct session name in such a case
--HG--
branch : product-engine
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--HG--
branch : product-engine
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replaced mouseDown callback with handleMouseDown method to provide possibility
to separate mouse down event on panel and in panel children;
--HG--
branch : product-engine
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panels while voice is disabled)
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Enforcing out-of-order destruction in llfloatercustomize to avoid this crash.
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Enforcing out-of-order destruction in llfloatercustomize to avoid this crash.
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Fixed merge from changeset: 156496ce7d3f to restore my original getActiveInventoryPanel code.
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You can now enter URLs like "www.google.com", "secondlife.com", or
"www.google.com/search?q=second%20life" and these will be hyperlinked.
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avoided creation of LLNotificationWellWindow before creation of notification
well chiclet;
--HG--
branch : product-engine
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--HG--
branch : product-engine
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reference to returned object”,
removed 'Inspect' button from ServerObjectMessage notification;
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Improved the implementation for auto-connecting an adhoc call. This
involved having the controller (LLIMMgr) set a flag in the model
(LLIMModel) to autoconnect on initialize. Now all of the view code
(LLPanelChatControlPanel) and the signal/callback infrastructure that
I added earlier can be removed as it violated MVP separation. Ah!
Much nicer. Thanks to PE folk for the suggestion.
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caused by misdetection of IM type
--HG--
branch : product-engine
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\"Nearby\", \"Friends\" and \"Recent\" tabs
--HG--
branch : product-engine
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to the Voice Control Panel (Active Speakers List))
-- Refactored moderating of text & voice chats to use the only LLHTTPClient::Responder class
-- added doxygen comments for voice moderation functions
--HG--
branch : product-engine
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to the Voice Control Panel (Active Speakers List))
-- Implemented Actions to Mute/Unmute Participants without using Agent's Block List
-- Updated missing strings to show error while moderating
--HG--
branch : product-engine
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Finding appropriate icon is left to Erica.
--HG--
branch : product-engine
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icn_voice-localchat.tga changed to Unread_IM
--HG--
branch : product-engine
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--HG--
branch : product-engine
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chat history”,
added logging to IM for ServerObjectMessage notification;
--HG--
branch : product-engine
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to the Voice Control Panel (Active Speakers List))
-- Added menu items, disabling them not in the group call
-- Also refactored Mute Text functionality to be used in Block/Unblock menu item (For EXT-2863)
--HG--
branch : product-engine
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Forgot to add LLCurl update call to non threaded LLTextureFetch update.
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step 1: kill the edit button
step 2: disable info button on main inventory panel if more than one item is
selected.
other steps to be done will be filed as separate jiras
code reviewed by seraph
--HG--
branch : avatar-pipeline
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Added more cleanup to the reset_login call.
Added new settings to control UseCircuitCode message timeouts to allow testing of this failure.
Reviewed by Richard
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Unsafe cast (which has existed since viewer1.23) was causing crash.
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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DEV-43885 EXT-3206: Number of media items UI in Nearby Media Floater clipped when there are a lot
DEV-43884 EXT-3207: In Build Dialog, Under Texture Tab, should say "Media" and not "Media URL"
DEV-43877 EXT-3221: Warning message about whitelists in Security Tab of Media settings floater appears incorrectly
DEV-43875 EXT-3224: Media Text Box in the Build settings: Texture should be a label and not a text box
DEV-43477 Popup for adding media to only one face is misleading
Reviewed by Sam
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