Age | Commit message (Collapse) | Author |
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roxie/webrtc-symbols
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* Auto-scaling amortisation of dynamic BB calcs
This fix limits the overhead of the dynamic BB calcs to
AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames
default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would
take 20 frames to refresh the BBs.
* Add comments to give context to the amortised BB recalcs
explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
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LLPanelFace)
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Feels like I should have made isParticipant and getParticipantList
static to minimize singleton dependency/calls
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bar webrtc's coroutines from necromancy
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paintmap bake and compare it to the heightmap
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dylibs directly
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If state was 'ringing' viewer failed to set mSessionTerminateRequested
on cancel so the call kept sort of going
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(#2202)
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all to bugsplat
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#2194)
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Downloading packets from server was removed in favor of HTTP
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Introduce LLUIColorTable debug-settings-alike floater and fix various color system bugs
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preferences
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This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
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