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LLVolumeImplFlexible::doFlexibleUpdate() [secondlife-bin llflexibleobject.cpp]
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The LLDir base class method will now be used instead. The handling of the mask
parameter was inconsistent between the two implementations, and the failure
to remove the old method was probably just an oversight.
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Fixes that need to go into trunk because certain Mesh UI elements are showing up on DRTSIM-52. These fixes will probably be overwritten by the actual resolution of SH-1467 but I need this workaround now.
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and no lights around.
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LLViewerTextureList::addImageToList
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* Removed leading delimiter from filename mask in all calls to
LLDir::deleteFilesInDir() that are related to the viewer asset caches
(texture, VFS, and VO).
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