Age | Commit message (Collapse) | Author |
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At the moment there is no specification how it should work, it can't work like it does for textures due to material overrides.
Also removed some dead code
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DRTVWR-559
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specific shadow shader to multiply alpha.
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Objects without pbr have no base to override
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not matching GLTF spec
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materials
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existing primitive with overrides applied.
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DRTVWR-559
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DRTVWR-559
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message protocol.
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SL-17005: Clean up debug code
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following promotion of DRTVWR-574
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in destructor
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DRTVWR-559
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associated ViewerObject was ready to receive them.
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Too many issue were detected after merge, so did a clean remerge of the file.
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DRTVWR-559
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that as overrides applied.
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no PBR material
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implicitly open build floater when editing a PBR material.
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override messaging LLSD where it ought to be and JSON where it ought to be.
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
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DRTVWR-559
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following promotion of DRTVWR-548
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SL-18411: Copy over LLGLTFMaterial changes (most notably various getters/setters and texture transform stub)
Approved-by: Dave Parks
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getters/setters and texture transform stub)
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