Age | Commit message (Collapse) | Author |
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The steam/xui/*/strings.xml files are intended only to override a single
string (create_account_url). But until the strings.xml C++ code supports
fallback to the default skin, we must manually keep them synchronized except
for that one string.
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cmake and other files didn't get moved over, do it by hand.
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Cmake files not merged correctly and had to be done by hand. New memory
allocation made some memory usage tests in the llcorehttp integration
tests no longer valid. Would like to work on LLLog sometime and get
it to be consistent. Special flags needed for windows build of example
program.
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Restore original deleteRequest/removeRequest implementation removing
a small race. Remove a short-lived additional timeout scheme on requests
which really isn't appropriate as originally implemented as we can have
very long-lived requests on big regions.
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This was yet another refresh from v-d because of significant changes
to lltexturefetch that would not have been resolvable by casual
application of any merge tool. There are still a few questions
outstanding but this is the initial, optimistic merge.
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- Reduced the timeout to 5 minutes, down from 10 minutes.
- Provided output for GroupMemberResponder error
- Removed commented calls to sendGroupMembersRequest
- Reordered calls to sendCapGroupMembersRequest so it's called last
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Because create_account_url should vary between viewer languages and skins,
we've made an effort to ensure that create_account_url is used everywhere,
instead of directly embedding http://join.secondlife.com. Recent rev
6ee71714935f accidentally reinserted the link embedded in the "FirstRun"
notification for language 'zh'. Delete it again.
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LLIMFloater to LLIMConversation): moved focusLost(), focusReceived and enable/disable of the call button to base class
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new files
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dirtyFilter()) the inventory window that the paste occurred in. Resolution: Now each inventory window calls dirtyFilter(), which then determines visibility of the pasted item.
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picker search results were being sent to the old global resident picker. Now resident pickers are non-global and coupled to their parent floater.
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save current width in the setting_per_account.xml
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populatoin of conversation log)
- Now LLConversationLog is optionally listener of IMSession, dependently on "LogInstantMessages" per account setting, saving of call log to file also depends on this setting.
Which means that with the Save IM logs on my computer disabled: IM logs for the user will not be saved to their computer and conversations will not be logged to the conversation log.
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conversations or deleting entries from conversation log )
- removed redundant incorrect attributes
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- Changed level of output logs
- Cleaned up comments
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does not show as call in conversation log)
- Show voice icon when call is started
- Added flag LLConversation::mIsConversationPast which means that this conversation is finished and any of its data can't be changed. I.e. it cannot be reused.
- When session removed (i.e. finished) corresponding conversation is marked as Past conversation. I.e. mIsConversationPast is true.
- Added changed(const LLUUID& session_id, U32 mask) method to LLConversationLog to notify particular conversation. This is used in LLConversationLogList to update its particular item and not to rebuild the whole list.
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This allows the login-page server to respond to any sourceid= associated with
the create_account_url, which (we happen to know) varies by skin -- e.g. for
the Steam viewer.
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Previous logic constructed a std::ostringstream, directly messing with '?' vs.
'&', ugly libcurl escape calls etc. Now we can deconstruct the LLGridManager::
getLoginPage() URL, supplement the params map as needed and then rebuild a new
URL using LLURI::buildHTTP().
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The LLURI::buildHTTP() overloads that take an LLSD 'path' accept 'undefined',
LLSD::String and (LLSD::Array of LLSD::String). A sequence of path components
passed in an Array is constructed into a slash-separated path. There are unit
tests in lluri_test.cpp to exercise that case.
To my amazement, there were NO unit tests covering the case of an LLSD::String
path. The code for that case escaped and appended the entire passed string.
While that might be fine for a 'path' consisting of a single undecorated path
component, the available documentation does not forbid one from passing a path
containing slashes as well. But this had the dubious effect of replacing every
slash with %2F.
In particular, decomposing a URL string with one LLURI instance and
constructing another like it using LLURI::buildHTTP() was not symmetrical.
Having consulted with Richard, I made the string-path logic a bit more nuanced:
- The passed path string is split on slashes. Every path component is
individually escaped, then recombined with slashes into the final path.
- Duplicate slashes are eliminated.
- The presence or absence of a trailing slash in the original path string is
carefully respected.
Now that we've nailed down how it ought to behave -- added unit tests to
ensure that it DOES behave that way!!
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cancelled inheritance LLNearbyChat from LLSingleton; set mSingleInstance flag for it.
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- Added link to chat preferences from Conversation floater
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- Added View Nearby chat history option
- Also replaced menu item "Add Friend / Remove" with two separate menus: Add Friend and Remove Friend. So if user is a Friend the Remove Friend option would be shown there. If the user is not a friend, the Add Friend option would be shown.
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opening the Resident Picker.
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instead of getChildView(). Also using settings.xml to store common custom variables.
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obsolete files
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obsolete files
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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