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2024-03-27Merge branch 'main' into marchcat/yz-mergeAndrey Lihatskiy
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/llui/lltransutil.cpp # indra/newview/app_settings/settings.xml # indra/newview/llfloaterenvironmentadjust.cpp # indra/newview/llpaneleditwater.cpp # indra/newview/llpanelface.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h
2024-03-27Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml
2024-03-26Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-03-26Increment viewer version to 7.1.5Nat Goodspeed
following promotion of secondlife/viewer #650
2024-03-26Merge GLTF PBR Maint 2 to main.Nat Goodspeed
2024-03-26secondlife/viewer#1050: Fix mirror clipping for PBR terrain. Also fixes ↵Cosmic Linden
environment settings for PBR terrain.
2024-03-26secondlife/jira-archive-internal#69593 Avatar is upside down when viewed ↵Alexander Gavriliuk
from below
2024-03-25viewer#1051: Credit Ansariel for this fixCosmic Linden
2024-03-25viewer#1051: Fix UI typos in PBR terrain error messages (#1052)cosmic-linden
2024-03-25https://github.com/secondlife/jira-archive-internal/issues/71091 Fix for ↵RunitaiLinden
divide by zero when alpha masking a PBR material with 0 alpha. (#1044)
2024-03-25triage#112 'No emoji found for' text is not translated to other languages in ↵Alexander Gavriliuk
the 'Choose Emoji' floater
2024-03-24viewer#1033 Crash at syncFloaterTabOrderAndrey Kleshchev
2024-03-24Revert "SL-20416 Fix Crash Report 1409376 (update)"Andrey Kleshchev
This reverts commit cc43f42e6b7401c2cdd3204a16f757f5169bd95b.
2024-03-22Add Develop menu option 'Debug Camera Controls'Alexander Gavriliuk
2024-03-22viewer-issues#85: update advanced graphics preferences UI layoutMaxim Nikolenko
2024-03-21Merge pull request #1028 from secondlife/v-1027cosmic-linden
secondlife/viewer#1027: Fix noise on transparent PBR materials on minimap
2024-03-20secondlife/viewer#1027: Update test planCosmic Linden
2024-03-20secondlife/viewer#1027: Fix noise on transparent PBR materials on minimapCosmic Linden
2024-03-20Merge pull request #1024 from secondlife/vi-83cosmic-linden
secondlife/viewer-issues#83: Disallow alpha blend/double sided from PBR terrain
2024-03-20secondlife/viewer-issues#83: Add TODO/assert for deciding when to allow ↵Cosmic Linden
candidate future extensions on PBR terrain
2024-03-20secondlife/viewer-issues#83, secondlife/viewer-issues#82: Combine terrain ↵Cosmic Linden
save error notifications
2024-03-20secondlife/viewer-issues#83, secondlife/viewer-issues#82: Mark ↵Cosmic Linden
texture/material terrain save notifications as unique, to prevent duplicates
2024-03-20secondlife/viewer-issues#83: Disallow alpha blend/double sided from PBR terrainCosmic Linden
2024-03-20Merge pull request #1019 from secondlife/vi-82cosmic-linden
secondlife/viewer-issues#82: Don't allow transparent texture terrain
2024-03-19secondlife/viewer-issues#82: Update test planCosmic Linden
2024-03-19secondlife/viewer-issues#82: Don't allow transparent texture terrainCosmic Linden
2024-03-19Merge pull request #1014 from secondlife/v-1006cosmic-linden
secondlife/viewer#1006: Review feedback: Move blank material constant to indra_constants.h
2024-03-18secondlife/viewer#1006: Move blank material constant to indra_constants.hCosmic Linden
2024-03-18Merge pull request #1013 from secondlife/v-1006cosmic-linden
secondlife/viewer#1006: Prevent setting PBR terrain material swatches to null
2024-03-18secondlife/viewer#1006: Update test planCosmic Linden
2024-03-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-18viewer#961 Add a notification appearing when user tries to insert a ↵Alexander Gavriliuk
disallowed character
2024-03-16Merge pull request #980 from secondlife/brad/fix-dependency-deprecationsnat-goodspeed
Fix github actions dependency deprecations
2024-03-15secondlife/viewer#1006: Prevent PBR terrain material swatches from being ↵Cosmic Linden
null. Default to blank material for now.
2024-03-15secondlife/viewer#1006: Don't send terrain update if validation failsCosmic Linden
2024-03-15secondlife/viewer#906: Fix broken test plan linkCosmic Linden
2024-03-15Merge pull request #1009 from secondlife/v-760cosmic-linden
secondlife/viewer#760: Update test plan for terrain texture max resolution validation
2024-03-15secondlife/viewer#760: Update test plan for terrain texture max resolution ↵Cosmic Linden
validation
2024-03-15Allow fading emojis characters in fading text.Henri Beauchamp
In the recent emojis implementation, the text color alpha is ignored (emojis are always rendered with an opaque white color), causing them to fail and fade properly with the rest of the text they are printed with. This trivial patch fixes this issue.
2024-03-15Merge pull request #1007 from secondlife/v-760cosmic-linden
secondlife/viewer#760: Fix terrain texture validator not respecting 2k texture feature flag
2024-03-15Revert 326055ba82c22fedde186c6a56bafd4fe87e613a after ↵Henri Beauchamp
2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 It is necessary to revert commit 326055ba82c22fedde186c6a56bafd4fe87e613a for 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 to work its magic and repair script dialogs so that they render as they used to before the emojis fonts introduction. Note that this revert won't prevent to use the new emojis should scripters want them in their new scripted dialogs: it just ensures existing scripted dialogs using special UTF-8 characters (which are not genuine emojis) will render as they used to, using the monochrome fallback fonts.
2024-03-15secondlife/viewer#760: Fix terrain texture validator not respecting ↵Cosmic Linden
RenderMaxTextureResolution
2024-03-15SL-18721 Restore release behaviorAndrey Kleshchev
Closing window correctly caused a significant amount of logout freezes with no known reproes. Temporarily returning to old behavior were thread was killes without closing window and will reenable in later maints to hopefully get a scenario or at least more data of what is causing the freeze.
2024-03-14Merge pull request #993 from secondlife/v-988cosmic-linden
secondlife/viewer#988: Fix terrain composition label getting cut off
2024-03-14SL-20288 Fix renamingAndrey Kleshchev
getChangedIDs is only accurate in scope of observer's callback, don't use it onIdle. getObject call made no sense, item was warrantied to be LLViewerInventoryItem and would only be AT_CATEGORY if it is a link, making the following cast to a category dangerous
2024-03-13Merge pull request #992 from secondlife/vi-76cosmic-linden
secondlife/viewer#76: Change wording of terrain blending documentation when using materials
2024-03-13secondlife/viewer#988: Fix terrain composition label getting cut offCosmic Linden
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-13secondlife/viewer#76: Update test plan to specify that terrain composition ↵Cosmic Linden
labels should match the current context