Age | Commit message (Collapse) | Author |
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Recovered from bad merge in 13811
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
--HG--
branch : product-engine
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LLTextureCache::writeEntryToHeaderImmediately(int,LLTextureCache::Entry &,bool) [secondlife-bin lltexturecache.cpp]
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LLTextureCache::writeEntryToHeaderImmediately(int,LLTextureCache::Entry &,bool) [secondlife-bin lltexturecache.cpp]
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Made it so that you only see real UUIDs if the viewer thinks you are in real godmode.
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--HG--
branch : product-engine
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Richard sent me the diff for this one, just pushing it on his behalf.
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windows.
Added an optional "target" parameter" to LLWeb::loadURL and loadInternal.
Made LLViewerMediaImpl::handleMediaEvent pass the target attribute of clicked links through.
Set floater_media_browser.xml to allow multiple instances.
Added LLFloaterMediaBrowser::create() and made LLFloaterMediaBrowser assume the incoming tag is the window's target, not the URL.
Reviewed by Richard at http://codereview.lindenlab.com/2641050
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Built from the following:
revision aacdf69cbf5aa12d77c179296e31ef643ed1ef4a in http://qt.gitorious.org/+lindenqt/qt/lindenqt (currently head of the 'lindenqt' branch)
revision bac00603b761 in http://bitbucket.org/lindenlab/llqtwebkit/ (currently head of the default branch)
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Speculative bunch of robustification.
Reviewed by Soft.
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Changes:
- Added support for formatting day of the month without leading zero ("sday").
- Changed date format in place profile (landmark info) and in the top status bar
according to bug reporter's request.
Technical details:
Actually implementation of strftime() in Linux and Windows supports stripping the
leading zero (with "%-d" and "%#d" respectively).
But that's not supported in MacOSX, so I had to reimplement it.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/842/
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Changes:
- Added support for formatting day of the month without leading zero ("sday").
- Changed date format in place profile (landmark info) and in the top status bar
according to bug reporter's request.
Technical details:
Actually implementation of strftime() in Linux and Windows supports stripping the
leading zero (with "%-d" and "%#d" respectively).
But that's not supported in MacOSX, so I had to reimplement it.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/842/
--HG--
branch : product-engine
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Profile" in My Outfits.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/836/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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also made LLSD->param block parsing faster
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list instead
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some merge
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Restored changeset which was lost after merge 58571b4e704b.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/780/
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Restored changeset which was lost after merge 58571b4e704b.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/780/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Done:
- 1. Dropped the obsolete "MultipleAttachments" setting.
- 2. Added an "Add" item to the following attachment-related context menus:
* My Appearance (ex-My Outfits) context menu.
* Edit Outfit -> Add More context menu.
* Object in-world context menu.
* Inventory context menu.
* Object inspector gear menu.
- 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action.
TODO:
- Ability to attach multiple objects at once from the Add More panel (bulk attach).
- Make sure there's no memleak when you click Wear/Attach in the in-world object context menu
and the callback isn't invoked (because e.g. avatar fails to get close enough to the object).
Issues:
0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments()
should replace attachments or add them. Assumed the former.
1. I couldn't verify that adding objects from the object inspector menu works
because I either could wear an object or see its inspector, not both.
2. > 1. Right-click on an object in your inventory and select "Wear".
> VERIFY: Attaches the object and replaces whatever's there; asks for
> confirmation before replacing an existing object.
I think this is impossible to implement because we don't know in advance
what point the object will be attached to, so we can't display a confirmation dialog.
Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/
--HG--
branch : product-engine
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