| Age | Commit message (Collapse) | Author | 
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|  | Another typo - was disabling the UI, whether the debug option was true or false
simple copy/paste error. | 
|  | Fixing a typo in my previous patch - want to use setRenderTypeMask instead of
andRenderTypeMask.
Deminimis change, no review | 
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|  | minor cleanup and fixing the linux build. | 
|  | Added asserts to LLFastTimer to verify main thread use only. | 
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|  | tweaked some numbers that were incorrect when I originally wrote the algorithm
deminimis change, no review | 
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|  | First pass - uses the new algorithm to hopefully be more accurate of render load
on low-end machines. Also accounts for mesh complexity, including if a mesh is
weighted or non-weighted.
Code reviewed by davep | 
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|  | Probably a regression from the prevalidator rework - was enforcing non-negative int when precision=0 (i.e. non-float), should have been enforcing only full int range. | 
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|  | VWR-20724 to pass coding policy check. | 
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|  | http://bitbucket.org/aleric/viewer-development-aleric-export | 
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|  | "public_build" policy. | 
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|  | account | 
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|  | gcc doesn't like passing NULL where you mean FALSE. This unsticks the linux build.
de-minimis change, no review. | 
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