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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-09-07
added memory usage and occlusion events to traces
Richard Linden
2013-08-30
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-08-30
fix for SH-4295: Interesting: Teleporting to previous location leave some obj...
Xiaohong Bao
2013-08-29
merge
Richard Linden
2013-08-29
SH-4292 FIX: Interesting: My avatar declouds slower in Interesting viewer tha...
Richard Linden
2013-08-29
merge
Richard Linden
2013-08-29
SH-4377 FIX: Interesting: Windows viewer crashes when SceneLoadingMonitorEnab...
Richard Linden
2013-08-29
SH-4377 FIX: Interesting: Windows viewer crashes when SceneLoadingMonitorEnab...
Richard Linden
2013-08-29
add some debug settings for easier tuning up performance.
Xiaohong Bao
2013-08-28
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-08-28
fix for SH-4332: Cacheable object highlights from Render Metadata -> Update T...
Xiaohong Bao
2013-08-27
SH-4453 Interesting: SceneLoadingMonitorEnabled does not work until the camer...
Richard Linden
2013-08-27
SH-4453 FIX: Interesting: SceneLoadingMonitorEnabled does not work until the ...
Richard Linden
2013-08-27
fixed bad logic in unit test
Richard Linden
2013-08-27
more gcc fixes
Richard Linden
2013-08-27
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-08-27
got comparisons between implicit and explicit units working right
Richard Linden
2013-08-27
gcc build fix
Richard Linden
2013-08-27
got linear unit conversions (like fahrenheit <-> celsius) working correctly
Richard Linden
2013-08-27
shuffled things around to get MSVC optimizer to generate optimal code
Richard Linden
2013-08-27
forgot a file
Richard Linden
2013-08-27
broke out llunit.h into llunittype.h and llunits.h for unit declarations
Richard Linden
2013-08-26
BUILDFIX: fix for windows unit test failures...don't do unnecessary
Richard Linden
2013-08-26
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-08-26
BUILDFIX: corrected template parameter for LL_BAD_TEMPLATE_INSTANTIATION macr...
Richard Linden
2013-08-26
fixed eol type
Richard Linden
2013-08-26
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-08-26
removed some unecessary template parameters from LLUnit member functions
Richard Linden
2013-08-26
added compile time warnings to use of deprecated llinfos, llwarns, etc.
Richard Linden
2013-08-26
reversion of rendering starts late change
Xiaohong Bao
2013-08-26
reversion of object cache version number change
Xiaohong Bao
2013-08-23
updated appearance utility source
Richard Linden
2013-08-23
updated appearance utility source
Richard Linden
2013-08-23
Automated merge with https://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-08-23
fixed issue with poor framerate after clearing cache
Richard Linden
2013-08-23
BUILDFIX: replaced function that was accidentally removed
Richard Linden
2013-08-23
BUILDFIX: reverted some debugging changes to llerror.cpp
Richard Linden
2013-08-23
merge
Richard Linden
2013-08-23
BUILDFIX: fix for crashes in unit tests on mac and linux
Richard Linden
2013-08-23
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-08-23
temporary fix for rendering starts late when running on pdp station
Xiaohong Bao
2013-08-23
more fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.
Xiaohong Bao
2013-08-23
Automated merge with https://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-08-22
merge
Richard Linden
2013-08-22
BUILDFIX: accidental checkin of infinite loop in llsdserialize test
Richard Linden
2013-08-22
BUILDFIX: attempted fix for crash on exit in llsdserialize test
Richard Linden
2013-08-22
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-08-22
SH-4433 FIX: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-22
fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.
Xiaohong Bao
2013-08-21
SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
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