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2025-10-13viewer#3018 Expose mouse wrap in UIAndrey Kleshchev
And attempt some basic automation
2025-10-13#4811 #4813 Fixed RemoveItemWarn invalid notification and deleting no-mod ↵TJ
content (#4812) * Fixed trying to display an invalid notification for RemoveItemWarn * Fixed allowing deleting no-mod content if tried to be deleted twice
2025-10-10Merge pull request #4783 from RyeMutt/rye/convexdecompJonathan "Geenz" Goodman
Introduce initial VHACD based llconvexdecomposition library
2025-10-10Merge pull request #4809 from secondlife/andreyk/viewer_4777Jonathan "Geenz" Goodman
#4777 Fix crash on missing factory
2025-10-10#4782 Improve wearing multiple itemsAndrey Kleshchev
2025-10-09#4777 Fix crash on missing factoryAndrey Kleshchev
2025-10-09#4806 Crash at getPrimaryFormatAndrey Kleshchev
According to bugsplat tex is null
2025-10-09#4803 Fix crash on cameraUnderWaterAndrey Kleshchev
updateEnvironment tried to access dead camera
2025-10-08p#351 Mark RenderMaxOpenGLVersion as Windows specificAndrey Kleshchev
2025-10-08#4796 Preferences' mic volume slider had no effect.Andrey Kleshchev
2025-10-07secondlife/viewer#2570: Fix baked texture shared between avatars when in PBR ↵Cosmic Linden
material
2025-10-07#4794 SceneLoadRearMaxRadiusFraction not stored as a fractionAndrey Kleshchev
2025-10-07#4772 fix group ownership detection for deeded objectsMaxim Nikolenko
2025-10-06p#480 Collada vs GLTF Mesh Import Naming ConventionAndrey Kleshchev
Both collada and gltf have a node and a mesh. Collada uses node-name, gltf was using mesh-name. GLTF format permits reusing single mesh for multiple nodes, but nodes are warrantied to not be reused. Switch to using node-names for better dupplicate avoidance and to be more in line with collada.
2025-10-06#4195 Clear code from a merge conflictAndrey Kleshchev
This part was removed unintentionally, due to a merge conflict resolution.
2025-10-06Fix #4195: Preserve transforms when switching PBR materials (#4725)Aqil Ahmad
Fixes texture transforms being reset when switching from Blinn-Phong to PBR materials and between PBR. Previously, custom scale, offset, and rotation settings would be lost, making it tedious to switch between PBR materials.
2025-10-04#1759 Fix texture picker using IMG_WHITE for blank materialsAndrey Kleshchev
2025-10-03#4777 Fix webrtc crashing in worker threads on shutdownAndrey Kleshchev
2025-10-03Initial VHACD based llconvexdecompositionRye
2025-10-03Fix infinite growth of mLoadingPhysicsShapes in mesh repositoryRye
2025-10-02#4757 Model uploader warning when physics library is missingAndrey Kleshchev
2025-10-02Add workflow_dispatch trigger to build workflow (#4774)Signal Linden
Allow builds to be manually triggered
2025-10-01#4773 Crash on sub_image_linesAndrey Kleshchev
Just caught it and discard_level is somehow 7, which seems like it resulted in src going out of bounds, which crashed glTexSubImage2D
2025-10-01#4770 Crashes on ~LLCoprocedureManager()Andrey Kleshchev
Situation is not clear, so hoping that explicit cleanup will reveal something.
2025-10-01#4768 Crash at retransmitUnackedPacketsAndrey Kleshchev
For some reason there are no logs for these crashes, but lack of connection data indicates that viewer was disconnected prior to crash.
2025-10-01#vp484 Crash in LLFolderViewFolder::setOpenMaxim Nikolenko
2025-10-01#4758 Extra logging to track discard 6Andrey Kleshchev
Plus clamped some values and preventing decode from starting
2025-09-30#4762 Better cacheOptimize's issue handlingAndrey Kleshchev
2025-09-30#4751 Restore navigation UI for Marketplace and SearchMaxim Nikolenko
2025-09-30#3189 Fix missed else conditionAndrey Kleshchev
2025-09-29#4753 Crash at LLScriptFloater::setNotificationIdAndrey Kleshchev
2025-09-29#4750 Crash in LLToolBarView::handleDropToolAndrey Kleshchev
2025-09-29#4739 Wearables sort order reliabilityAndrey Kleshchev
2025-09-29Merge branch 'release/2025.07' into developBennett Goble
2025-09-29Fix rendering differences observed in 2025.07 (#4747)Rye
* Fix calling setTextureAddressModeFast and setTextureFilteringOptionFast with invalid tex type during fast binds * Restore mRT->screen to GL_RGBA16F to fix lighting banding
2025-09-26p#475 Excessive texture fetch logging on shutdownAndrey Kleshchev
2025-09-25#p473 fix XUI warningsMaxim Nikolenko
2025-09-24#4723 Fix emoji warnings and missing emojisAndrey Kleshchev
2025-09-24#4515 Improve ordering of sub-meshes upon uploadAndrey Kleshchev
2025-09-24#4733 When moving the cache, the old cef_cache should be removedMaxim Nikolenko
2025-09-24#4724 Fix performance problems with My OutfitsAndrey Kleshchev
2025-09-23#4730 Extend login timeoutAndrey Kleshchev
2025-09-23SL-20598 Fix user not being able to reset display nameAndrey Kleshchev
2025-09-23#4719 use correct search query when navigating to the pageMaxim Nikolenko
2025-09-22#4695 Fix device update causing a crashAndrey Kleshchev
2025-09-22#4715 disable ZoomIn an object item when the region is not connected to the ↵Maxim Nikolenko
current region
2025-09-20#4695 Fix missing voice cleanupAndrey Kleshchev
Cleanup is in LLVoiceClient::terminate() gWebRTCImpl was never deleted Added mDeviceModule security
2025-09-19Fix OpenJPEG uploading small textures by correctly accounting for the ↵Hecklezz
maximum numresolutions
2025-09-19#4570 Make 'About' floater use real bandwidthAndrey Kleshchev
2025-09-19Fix builds after update of build-variables branchAndrey Kleshchev