Age | Commit message (Collapse) | Author |
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SL-19992: Fix LOD assert
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LLMeshRepository::notifyMeshUnavailable is called on the highest LOD
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A New Material created in Inventory should be immediately usable.
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improvements can lead to perceived inventory loss due to cache corruption"
This reverts commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99.
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Changes do not appear to add anything sans mac's line ending which triggers coding policy protection and shouldn't be present in window's installer file.
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Merge ReleaseOS build into Maint U
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DRTVWR-583
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SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
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prim in a link set gets a GLTF material ID update
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DRTVWR-583
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to resolve conflicts in installer_template.nsi
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DRTVWR-583
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nearby (bad distance calculation)
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Incidental instrumentation and decruft.
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SL-5161 Hiding meshes that wait for skin data
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transparent until LoD switch.
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skin data
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editing legacy skies.
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Also tweak our vignette to help (further) skip samples we don't need, and for further look and feel adjustments.
SL-19784
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Performance and visual tuning of glossy SSR
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SL-19784
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SL-19784
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