Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-02-13 | Merge pull request #3549 from secondlife/marchcat/foreverfps-xcode-16 | Andrey Lihatskiy | |
Update ForeverFPS build to use macos15/xcode16.1 | |||
2025-02-13 | Follow-up fixes from develop | Andrey Lihatskiy | |
2025-02-13 | Bump macos runner to os version 15 with xcode 16.1 | Andrey Lihatskiy | |
2025-02-13 | Fix xcode16 build errors | Andrey Lihatskiy | |
2025-02-13 | viewer-private#394 Ensure correct item id is used on mac | Maxim Nikolenko | |
2025-02-12 | viewer-private#396 Use benefits for picks count | Andrey Kleshchev | |
2025-02-12 | viewer-private#395 Fix voice not reconnecting | Andrey Kleshchev | |
2025-02-12 | #3210 Fix for "Texture will be downscaled" log message happening too often | Maxim Nikolenko | |
2025-02-11 | #3332 Fix buffers not accounting for dynamic cache values | Andrey Kleshchev | |
And fix previous lapse of judgement with GLYPH_BATCH_SIZE | |||
2025-02-11 | Additional water fixes and tweaks. (#3524) | Jonathan "Geenz" Goodman | |
* Incorporation of feedback for #3456 | |||
2025-02-10 | #3332 Font issues with multy-byte and multy-glyps characters | Andrey Kleshchev | |
2025-02-10 | #3332 Issues with text buffer updates | Andrey Kleshchev | |
2025-02-07 | #3332 Switching screens can break text rendering | Andrey Kleshchev | |
2025-02-07 | viewer-private#375 add more logging in attempt to get more info | Maxim Nikolenko | |
2025-02-07 | #3505 Fix updateMenu() being called too frequently on fetch callback | Andrey Kleshchev | |
The actual problem is fetch dumping thousands of callbacks, but this should mitigate the problem | |||
2025-02-07 | #3505 Make inventory run less content checks | Andrey Kleshchev | |
2025-02-07 | #3505 Make checkFolderForContentsOfType cheaper | Andrey Kleshchev | |
2025-02-07 | Water Exclusion Surfaces (#3517) | Jonathan "Geenz" Goodman | |
* #3455 Add support for water exclusion surfaces | |||
2025-02-06 | Add some haze to the distance on water. (#3508) | Jonathan "Geenz" Goodman | |
* #3507 Add distance haze to water to get us closer to 6.6.17's appearance. | |||
2025-02-05 | #3488 Speed up nearby avatar loading after a tp | Andrey Kleshchev | |
2025-02-05 | viewer#2780 Speed up terrain loading on teleport | Andrey Kleshchev | |
Terrain was arriving and processing too late resulting in issues like "Lower terrain material incorrectly shown momentarily" | |||
2025-02-05 | Merge pull request #3497 from secondlife/rye/forever-3445 | Rye | |
Fix media failing to function on PBR materials (#3445) | |||
2025-02-04 | #3488 #3488 Move skin info processing out of mesh thread | Andrey Kleshchev | |
Skin info parsing is expensive, offload to thread pool | |||
2025-02-04 | #3488 Fix skin info not reading from cache | Andrey Kleshchev | |
2025-02-04 | #3488 Fix cache using wrong offset | Andrey Kleshchev | |
2025-02-04 | #3488 mutex lock mSkinMap | Andrey Kleshchev | |
2025-02-04 | #3346 crash at LLConversationItemSession::clearAndDeparentModels | Maxim Nikolenko | |
2025-02-04 | #3488 Fix mesh header condition | Andrey Kleshchev | |
2025-02-04 | #3488 Move lod processing out of mesh thread | Andrey Kleshchev | |
2025-02-03 | Fix media failing to function on PBR materials (#3445) | Rye | |
2025-02-03 | #3488 Split mesh thread mutexes | Andrey Kleshchev | |
Tracy shows that thread waits a lot on mutexes. Split in and out mutexes, so that new work can be scheduled by main thread without blocking handling | |||
2025-01-31 | #3488 Fix last retry not saving handle | Andrey Kleshchev | |
Request was sent and handle is valid, save it | |||
2025-01-31 | #3491 Rename all uses of Release Candidate to Beta | Maxim Nikolenko | |
2025-01-31 | #3488 Minimize allocations | Andrey Kleshchev | |
2025-01-31 | #3488 Avoid reading meshes from disk when not nessesary | Andrey Kleshchev | |
LLMeshHeaderHandler preallocates file with empty data, there is no point reading large empty sections so write presense flags at the start of the file | |||
2025-01-31 | #3488 Make mesh_header_map a bit simpler | Andrey Kleshchev | |
preparation for further work | |||
2025-01-31 | #1186 Profiling | Andrey Kleshchev | |
2025-01-31 | #1186 Speed up mesh header post processing | Andrey Kleshchev | |
1. Don't do an extra skin request unless there is info about a skin 2. Proccess lods on the go if they were in initial packet | |||
2025-01-30 | #3456 Water improvements to get us closer to 6.6.17 (#3490) | Jonathan "Geenz" Goodman | |
* A lot of tweaking for water. * Get water much closer to 6.6.17. This won't produce 1:1 results, but it should be much closer to where we once were. | |||
2025-01-30 | #3400 Reimplement LLError marker for crash statistics | Andrey Kleshchev | |
2025-01-29 | Merge pull request #3480 from secondlife/brad/tag-release-fix | nat-goodspeed | |
Backport tag-release token fix to release/2024.12-ForeverFPS branch | |||
2025-01-29 | viewer#2576 Crash when banning a resident | Maxim Nikolenko | |
Co-authored-by: Andrey Kleshchev <andreykproductengine@lindenlab.com> | |||
2025-01-28 | viewer#3037 hasPendingAttachedMeshes wasn't checking some objects | Andrey Kleshchev | |
2025-01-28 | #1186 Improve handling of duplciate requests | Andrey Kleshchev | |
2025-01-28 | #1186 Fix mesh queues getting overfilled | Andrey Kleshchev | |
Account for queue size instead of just active request Reduce mutex locking Prioritize skininfo queue over lod queue to lessen issues with t-poses | |||
2025-01-28 | #1186 Fix skin request not being counted for the total | Andrey Kleshchev | |
2025-01-28 | #1186 Make mesh repository account for avatars | Andrey Kleshchev | |
when calculating priority | |||
2025-01-28 | #1186 Make lod and skin request share priorities | Andrey Kleshchev | |
skins are needed to decloud avatars as much as lods | |||
2025-01-28 | #3466 Crash at LLScrollingPanelParam::draw | Maxim Nikolenko | |
2025-01-27 | Backport tag-release token fix to release/2024.12-ForeverFPS branch | Brad Linden | |