| Age | Commit message (Collapse) | Author | 
|---|
|  | fixed anamolous LLFastTimer timings | 
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|  | added debug output to BlockTimer | 
|  | fix for timings for recursive fast timers not being correct | 
|  | quantized fast timer range to nearest 20ms for easier reading | 
|  | fixed most fast timer display and interaction issues | 
|  | fast timer bars render correctly | 
|  | fixed memory leak
fixed glitching of fast timer display | 
|  | fix for extendablerecording not having right state | 
|  | removed LLFastTimerView::getFrameTimer()
dead code elimination
fixed off by one array access crash | 
|  | clean up LLFastTimerView so it can be converted to handling LLTrace data | 
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|  | fix for mac unit tests failing | 
|  | fixed crash on startup | 
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|  | fixed some uninitialized variables
root timer accumulator was being initialized to NULL | 
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|  | fixed LLExtendableRecording to actually accumulator recording time period
renamed and updated LLStopWatchControlsMixin::initTo to setPlayState | 
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|  | improved performance of fast timer stat gathering (fixed typo) | 
|  | improved performance of fast timer stat gathering | 
|  | more gcc fixes | 
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|  | gcc 4.1 fixes | 
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|  | gcc 4.1 fixes | 
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|  | gcc 4.1 fixes | 
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|  | moved thread local storage to its own cpp file | 
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|  | fix for gcc build error | 
|  | fixed gcc errors in llscenemonitor.cpp | 
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|  | actually use return value of posix_memalign! | 
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