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2025-05-07Fixed World Map Find sending two requests and possibly showing wrong results ↵TJ
(#4037, #4038)
2025-05-06Merge pull request #4031 from secondlife/atlas-qaworkflowAtlasLinden
Introduce workflow dispatch, matrix strategy and mac support to qatest.yaml
2025-05-06Merge branch 'develop' into atlas-qaworkflowAtlasLinden
2025-05-06Add permissions to QA WorkflowAtlasLinden
Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
2025-05-06Fix and optimize openjpeg J2C encoder (#4017, #4032)Ayane
2025-05-05Introduce workflow dispatch and mac functionality to qatest.yamlAtlasLinden
A workflow dispatch has been added in an attempt to not only manually trigger this workflow but to also test this from a different branch without having to first merge to develop. Also steps have been added to allow this workflow to run on mac runners when added. Mac runner info currently commented out.
2025-05-05Fixes fullscreen mode in Windows 11 24H2Hecklezz
2025-05-05#3317 Fix full screen issue with Windows 11 24H2Andrey Kleshchev
2025-05-05updateImageDecodePriority - Avoid Long Face Loop (#4019, #4021)TommyTheTerrible
* updateImageDecodePriority - Avoid Long Face Loop To avoid running a long loop on thousands of faces, some textures were being set to a BOOST level to avoid the updateImageDecodePriority function entirely but this was causing many of them to never be deleted over the course of a user's travels. Instead of relying on BOOST, this commit changes the logic of the texture channel loop such that the face loop will only run if the number of faces is below the threshold. To do this, we move the face_count incrementing outside of the face loop into the channel loop and increment it using the getNumFaces function instead. We then check the face_count against the maximum number of faces we want to check and if it exceeds the number we set the number of faces for the face loop to check down to zero. This avoids branch prediction misses and the long face loop issue. Later, if the face_count is above the threshold, we assign the virtual size to the maximum. I personally believe the max_faces_to_check should be lower than 1024, but I left that value in for continuity. I use 64 faces as my max on my compiled version of the viewer without any noticeable issues for memory use. * updateImageDecodePriority - Face Loop Increment Swap Looks like compilers like knowing the incrementing in the for loop information for optimizations and parallelization. Sorry for the tiny commit. * updateImageDecodePriority - Suggested Cleanup Remove trailing white-space. Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2025-05-05calcDataSizeJ2C Adjust curve for more than 6 layers (#4018, #4020)TommyTheTerrible
KDU is uploading 2k files with 7 and 8 layers which is shifting the location of discard 1 and 2. To accommodate, this commit adds a max_layer check based on max_dimension and the MAX_BLOCK_SIZE to allow the extra layers for 2k. Also shifted the starting size to the MIN_LAYER_SIZE instead of MAX_BLOCK_SIZE's area to allow smaller files to be decoded at discard 5 completely. Finally able to walk around Fantasy Faire without any gray blobs!
2025-04-29Fix: ignore *pass-on* counters when detecting left-button grabs (#3990)Sekkmer
LLAgent::leftButtonGrabbed() must report TRUE only when an attachment has **actually grabbed** the left mouse button (accept = TRUE, pass_on = FALSE), like every other ...Grabbed() function below it
2025-04-28Merge pull request #3973 from Hecklezz/improvement/pbr_rpm_and_panel_fixesJonathan "Geenz" Goodman
[#3972] Implemented Texture Panel Repeats per meter improvements and PBR feature
2025-04-29Fix uploading small textures with OpenJPEG, and minor logging refactor.Hecklezz
2025-04-25Merge pull request #3984 from secondlife/brad/version-incrementsBrad Linden
Increment viewer version after 2024.05
2025-04-25Increment viewer version after 2024.05Brad Linden
2025-04-25Increment viewer version after 2025.04Brad Linden
2025-04-25Reduce cost of joint lookups by reducing string allocations via use of ↵Ansariel Hiller
std::string_view and heterogeneous map lookups (#3970)
2025-04-25Increment viewer version after 2025.03Brad Linden
2025-04-25Fix scale values not updating if they were focused and you used repeats per ↵Hecklezz
meter
2025-04-24Autofit Blinn Phong normal and specular when using repeats per meterHecklezz
2025-04-24Implemented PBR repeats per meterHecklezz
2025-04-22Merge pull request #3940 from Ansariel/devleop-picks-improvementAndrey Lihatskiy
Restore option to change location of existing pick
2025-04-18Performance improvements and cleanup in llviewerdisplay.cppAnsariel
# Conflicts: # indra/newview/llviewerdisplay.cpp
2025-04-18More constexpr improvements and cleanup of includes of a deleted header fileAnsariel Hiller
2025-04-18Fix line endings of qatest.yamlAnsariel
2025-04-18Fix memory leak in LLImageDimensionsInfo (#2679)Ansariel Hiller
2025-04-18Improve inventory finder floater performance: Don't parse XUI tree each ↵Ansariel Hiller
frame (#2640)
2025-04-18Reduce memory allocations pinging the mainloop timeoutAnsariel
2025-04-18Merge branch 'devleop-picks-improvement' of ↵Ansariel
https://github.com/Ansariel/viewer into devleop-picks-improvement
2025-04-18Restore missing 'override'Andrey Lihatskiy
2025-04-18Restore option to change location of existing pickAnsariel Hiller
2025-04-18Fix llhttpdate test on windows and macos (#3909)Andrey Lihatskiy
2025-04-18Fix '1:angle_between' test failureAndrey Lihatskiy
2025-04-17Merge pull request #3933 from Ansariel/develop-llui-improvementsJonathan "Geenz" Goodman
Clean up LLUI and fix/add suggestions from VS
2025-04-17Merge pull request #3932 from Ansariel/develop-snapshot-fixesJonathan "Geenz" Goodman
Snapshot fixes from archived develop branch
2025-04-17Merge pull request #3930 from Ansariel/develop-chatentry-improvementJonathan "Geenz" Goodman
Restore currently entered text in chat entry textbox after going through history with Ctrl-PgUp/PgDown
2025-04-17Merge pull request #3929 from Ansariel/develop-cmake-deprecation-warningJonathan "Geenz" Goodman
Remove obsolete cmake_minimum_required that is lower than the required version in the main CMakeLists.txt
2025-04-18Clean up LLUI and fix/add suggestions from VS (#2746)Ansariel Hiller
# Conflicts: # indra/llui/lltextbase.h # indra/llui/lltexteditor.h # indra/llwindow/llwindowsdl.cpp
2025-04-18Force snapshot update when opening a snapshot panel and the resolution is ↵Ansariel
"Current Window" to determine correct image size and upload cost
2025-04-18Remove incorrectly calculated upload fee from snapshot options button based ↵Ansariel
on previously selected snapshot type and not necessarily snapshot to inventory
2025-04-18Fix upload cost calculation for snapshots to inventory based on encoded ↵Ansariel
image size and display upload cost to user
2025-04-18Remove orphaned LLPanelOutfitSnapshotInventoryAnsariel
# Conflicts: # indra/newview/llpanelsnapshotinventory.cpp
2025-04-18Restore currently entered text in chat entry textbox after going through ↵Ansariel Hiller
history with Ctrl-PgUp/PgDown (#2680)
2025-04-18Remove obsolete cmake_minimum_required that is lower than the required ↵Ansariel
version in the main CMakeLists.txt
2025-04-17Merge pull request #3927 from Ansariel/develop-math-improvementsAndrey Lihatskiy
Add a bunch of old and new math improvements
2025-04-17Restore llmath improvements from archived develop branch:Ansariel
* Make eligible functions constexpr * Use constants for vector indices where applicable * Reformat to match actual coding conventions
2025-04-17Fix lerp issues on newer GCC versionsAnsariel
2025-04-17Use standard library functions for llisnan and replace obvious NaN checks ↵Ansariel
that don't work using /fp:fast floating point behavior under MSVC
2025-04-15Merge pull request #3883 from williamweaver/fix/remove-duplicate-render-settingJonathan "Geenz" Goodman
Fix: Remove potentially redundant RenderAutoHideSurfaceAreaLimit sett…
2025-04-15Merge pull request #3896 from williamweaver/fix/tonemap-hdr-blendJonathan "Geenz" Goodman
Refactor tonemap blending to preserve HDR detail during mix