summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-10-10Use cygwinSignal Linden
2022-10-10Explicitly set AUTOBUILD_VSVERSignal Linden
2022-10-10Perform source_environmentSignal Linden
2022-10-10Also build win32 with VS2k22Signal Linden
2022-10-10Build with VS2k22Signal Linden
2022-10-10Merge remote-tracking branch 'bb/DRTVWR-568' into actionsSignal Linden
2022-10-10Use pre-installed pythonSignal Linden
2022-10-10Allow CMAKE to run autobuild installSignal Linden
2022-10-10Force RelWithDebInfoOS configurationSignal Linden
2022-10-10Separate autobuild install from buildSignal Linden
2022-10-10Pip install autobuildSignal Linden
2022-10-10Add build actionSignal Linden
2022-10-07SL-18311 Change "Upgrade to Premium" label in menuAndrey Kleshchev
2022-10-06SL-18297 A freeze while checking marketplace for errorsAndrey Kleshchev
2022-10-05SL-18228 The search page works like a web search instead of in-viewer oneAndrey Kleshchev
2022-10-05SL-18295 Use yellow color on all floaters' search fields when non-emptyMnikolenko Productengine
2022-10-04SL-16542 Fixed openjpeg library's nameAndrey Kleshchev
2022-10-04SL-16542 Openjpeg's header should have remained unchanged.Andrey Kleshchev
2022-10-04SL-18296 FIXED 'Start' button is till toggled when desired FPS is reachedMnikolenko Productengine
2022-10-04SL-16542 Fix openjpeg seeking and encodingAndrey Kleshchev
2022-10-03SL-18047 Birthdate one day earlyAndrey Kleshchev
2022-10-03SL-18289: Modify autobuild.xml to insert a CMaker architecture flag as well ↵Callum Linden
as the generator string for Windows builds
2022-10-03SL-16542 Fix mac build not having some of openjpeg headersAndrey Kleshchev
2022-10-03SL-18271 update tooltip text for Continuous checkboxMnikolenko Productengine
2022-10-03SL-18273 add VSync checkbox to Preferred frame rate paneMnikolenko Productengine
2022-10-03SL-17541 simple fallback when refresh rate is unknownMaxim Nikolenko
2022-10-01SL-16542 Pull in chunks of graham's openjpeg code, update openjpeg and ↵Andrey Kleshchev
enable partial bitstreams Openjpeg was modified: "p_max_len -= l_nb_bytes_read;" was causing an overflow. I'm not sure if I did something incorectly in opj_skip/opj_seek viewer side, but seems like openjpeg should have been checking remaining space in p_max_len either way. P.S. Many thanks to Chafey and Neopallium for implementing openjpeg's partial bitstream support
2022-10-01SL-14696 SL-13629 Re-add gradation fix after merging a contributionAndrey Kleshchev
2022-09-30Port required changes to render rainbows and sun dogs to class1 deferred sky ↵Rye Mutt
shader and remove redundant and slow class2 version. # Conflicts: # indra/newview/app_settings/shaders/class2/deferred/skyF.glsl
2022-09-30SL-18235 Remove outfit buttons from unpacking dialogMnikolenko Productengine
2022-09-28SL-18249 Optimizations to mesh and material loadingAndrey Kleshchev
2022-09-28SL-18240 Don't disable HUD media when "Obscure MOAP" is active on landMnikolenko Productengine
2022-09-28SL-18240 Don't disable HUD media when "Obscure MOAP" is active on landMnikolenko Productengine
2022-09-28Fix small bug in unavail skin info processingRye Mutt
2022-09-28SL-18248 Move frame breakdown stats to 'Scene loading statistics' floaterMnikolenko Productengine
2022-09-27Optimize away many string copies in mesh header processing with boost ↵Rye Mutt
iostream array adapters
2022-09-27Optimize mesh queue processing on main thread to reduce mutex contentionRye Mutt
2022-09-27Add proper retry support to skin info fetchRye Mutt
2022-09-27Optimize away gObjectList finds during mesh loadRye Mutt
2022-09-27Optimize away constant map finds in getSkinInfo by caching mesh skin into in ↵Rye Mutt
vovolume
2022-09-27Replaced usage of LLVolumeParams as map key in meshrepo with the mesh uuidRye Mutt
2022-09-27Optimize mesh header size and data access throughout meshrepoRye Mutt
2022-09-27Utilize pointer based unzip_llsd and unpackVolumeFaces in meshrepo and ↵Rye Mutt
materialmgr
2022-09-27Introduce a U8* based interface to unzip_llsd and unpackVolumeFacesRye Mutt
2022-09-27SL-18202 impostor too slow avatars and add autotune settings button to ↵Mnikolenko Productengine
Preference
2022-09-23SL-18202 remove old autofpsMnikolenko Productengine
2022-09-23SL-18221 Water texture does not load after clearing cacheAndrey Kleshchev
Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid
2022-09-22SL-18202 WIP merging autotune contribution and updating UI #2Mnikolenko Productengine
2022-09-22Merge remote-tracking branch 'origin/SL-18119' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-09-22SL-18119 - log group join, object add or rezBrad Payne (Vir Linden)