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AgeCommit message (Expand)Author
2021-11-29Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546Andrey Kleshchev
2021-11-29SL-16094: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-29SL-16408 fixed regression - crash on exitMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-24SL-16094: Clean up a bit more merge cruft.Nat Goodspeed
2021-11-24SL-16094: Fix WorkQueue test for correct behavior of runFor().Nat Goodspeed
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
2021-11-24SL-16400: Make WorkQueue::runFor() and runUntil() stop when done.Nat Goodspeed
2021-11-24SL-16094: Fix merge glitches from previous revert.Nat Goodspeed
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
2021-11-23SL-16400: Add ThreadPool::start() method, and call it.Nat Goodspeed
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2021-11-23Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadxNat Goodspeed
2021-11-23SL-16094: Fix second startup hang.Nat Goodspeed
2021-11-23SL-16094: Support ll_convert<std::string>(const char*)Nat Goodspeed
2021-11-23SL-16401 Fix for rendering above water things into the water refraction rende...Dave Parks
2021-11-23SL-16094: Tweak llstring mergeNat Goodspeed
2021-11-23SL-16094: Merge llstring work from SL-16207Nat Goodspeed
2021-11-23SL-16094: Extend stringize() to support variadic arguments.Nat Goodspeed
2021-11-22SL-16400 Fix for grey textures (hack).Runitai Linden
2021-11-22SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...Runitai Linden
2021-11-22Merged in euclid-13565-2 (pull request #782)Euclid Linden
2021-11-22SL-13565 restore the trampled tracy zonesDave Houlton
2021-11-22SL-13565 refactor (consolidate getters) water drawingDave Houlton
2021-11-22SL-13565 disable reflection render pass when all non-void water is occludedDave Houlton
2021-11-22SL-16094 Add WorkQueue profile hooksRunitai Linden
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-16094: fix merge glitchNat Goodspeed
2021-11-19SL-16094: Stylish braces!Nat Goodspeed
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-11-19SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() callNat Goodspeed
2021-11-19SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-19SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-19SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
2021-11-19SL-15391 Crash at getUniformLocationAndrey Kleshchev
2021-11-19SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-19SL-15333 Crash in glh_init_extensionsAndrey Kleshchev
2021-11-19SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-19SL-16330 mac build fixMnikolenko Productengine
2021-11-19SL-16329 - track frame time and jitter (as average deviation frame to frame) ...Brad Payne (Vir Linden)
2021-11-19SL-16094: Stylish braces!Nat Goodspeed
2021-11-19SL-16094: Only link IMM32.LIB for llurlentry tests on Windows.Nat Goodspeed
2021-11-17SL-16226 Fix crash with extra large facesAndrey Kleshchev
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 exterminate tab char from 00-Common.cmake (fails Mac build)Dave Houlton
2021-11-16Merged in DV546-merge-6.5.1 (pull request #776)Euclid Linden