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2021-10-21SL-16127: More cleanupPtolemy
2021-10-21SL-16127: Cleanup constsPtolemy
2021-10-21SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ↵Ptolemy
calling getTotalDensity()
2021-10-21SL-16127: Use cached skyPtolemy
2021-10-21SL-16127: Cleanup indentation and whitespace to match coding stylePtolemy
2021-10-21SL-16127: Use cache psky when possiblePtolemy
2021-10-21SL-16127: Cleanup trailing whitespacePtolemy
2021-10-21SL-16127: Remove unused functionsPtolemy
2021-10-21SL-16127: Replace slow getLightTransmittance with faster versionPtolemy
2021-10-21SL-16202 Fix for textures appearing black or flashing white due to ↵Dave Parks
optimization bugs.
2021-10-22SL-15387 Resolve some columns crashesAndrey Kleshchev
Looks like mColumnsIndexed had dead pointers which resulted in a crash and there is some kind of hard to trigger interaction with searchable UI
2021-10-22SL-15383 Crash at SearchableControl's setHighlightedAndrey Kleshchev
2021-10-21SL-15521 Fix license file not mentioning meshoptimizerAndrey Kleshchev
2021-10-21SL-16226 Crash at genMeshOptimizerPerModelAndrey Kleshchev
2021-10-21SL-15999 - perfbot allow --num to default to number of credsBrad Payne (Vir Linden)
2021-10-21SL-15997 Windows 11 detectionAndrey Kleshchev
2021-10-20SL-16220: Add a WorkQueue to be serviced by mainloop.Nat Goodspeed
Make LLAppViewer::idle() call LL::WorkQueue::runFor() to dequeue and run some or all of the pending responses from worker threads. Add a MainWorkTime setting to specify the time slice the main loop may devote each frame to servicing such responses.
2021-10-20Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-546
2021-10-20SL-16184 FIXED Frame stall when friend comes online.Mnikolenko Productengine
2021-10-19Fix for SL-16208 Introduce a canonical_repo tag into the autobuild.xml file ↵Callum Prentice
for new 3p repos - no new code introduced in this pass
2021-10-19SL-14469 Difficulties clicking objects that are close to the bodyAndrey Kleshchev
2021-10-19SL-14457 Resolve click-to-move conflict with SL-14717Andrey Kleshchev
2021-10-19SL-14977 Fix passing wrong codes to ToUnicodeExAndrey Kleshchev
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument ↵Dave Parks
LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead.
2021-10-19SL-15964 Fix gzip failing to compress files into unicode pathsAndrey Kleshchev
2021-10-18SL-16047 Strip unused includesAndrey Kleshchev
2021-10-15Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-546
2021-10-15SL-16166 Optimization pass on render pipe inner loopsDave Parks
2021-10-14DRTVWR-545 Raised the viewer version to 6.5.0Andrey Lihatskiy
2021-10-14Merged DRTVWR-546 into SL-16166Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. ↵Runitai Linden
Optimize out a map lookup in rigged face rendering.
2021-10-14SL-16131 Fix for alignment warnings on Win32 builds.Dave Parks
2021-10-13Merge with master after latest Viewer releaseCallum Linden
2021-10-13Merged in DV546-merge-6.4.24 (pull request #731)Euclid Linden
DRTVWR-546 merge up to v 6.4.24
2021-10-13Merge branch 'master' v6.4.24 into DRTVWR-546Dave Houlton
2021-10-14Merge branch master (DRTVWR-520) into DRTVWR-542-meshoptAndrey Kleshchev
2021-10-13Merge with head of Master after a new Viewer releaseCallum Prentice
2021-10-14Merge branch 'master' into DRTVWR-545-maint-mixAndrey Lihatskiy
2021-10-13Increment viewer version to 6.4.24Nat Goodspeed
following promotion of DRTVWR-520
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #2Andrey Kleshchev
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #1Andrey Kleshchev
2021-10-13SL-16106 Fixed asset storage trying to request data on shutdownAndrey Kleshchev
2021-10-13SL-16166 Remove LLDrawPoolGlow::pushBatch non-specializationRunitai Linden
2021-10-13SL-16166 Optimize LLDrawPoolMaterials::pushBatchRunitai Linden
2021-10-13SL-16189 Optimize bindBumpMapRunitai Linden
2021-10-13SL-16166 Apply LLRenderPass::pushBatch optimizations to ↵Runitai Linden
LLDrawPoolBump::pushBatch
2021-10-13SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called ↵Runitai Linden
for (thank you, Henri!)
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-10-11SL-16099 Followup -- disable VAOs since they still run like garbage in busy ↵Runitai Linden
scenes.
2021-10-11SL-15079 Fix group recognitionAndrey Kleshchev
In god mode isInGroup always returns true even if id belongs not to a group, but to an agent. But for some cases function is used to determine if session is a group or an agent.