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2024-04-10Merge pull request #1179 from secondlife/marchcat/y-mergeAndrey Lihatskiy
Release (Maint W) -> Maint YZ merge
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-04-09Increment viewer version to 7.1.6Nat Goodspeed
following promotion of secondlife/viewer #690
2024-04-02Merge pull request #1106 from ↵Guru
secondlife/guru/viewer-925-missing-simple-smile-emoji secondlife/viewer#925 Missing simple :smile emoji
2024-04-02secondlife/viewer#925 Missing simple :smile emojiAlexander Gavriliuk
2024-04-01Fix the bogus, zero cloud scroll rate in default EE sky settings.Henri Beauchamp
Obvioulsy, there has been a typo done when copying WL default sky parameters to EE ones. This causes "static" and quite unrealistic clouds when this default setting is used as a base for a new sky setting, and we see this bad static sky resurfacing now with PBR and its "adjusted" (more like hacked, but this is another story) mid-day sky setting. Let's fix this typo once and for all in LL's code base (most TPVs have it fixed already, and this ever since EEP got released). @LL: please also fix the cloud scroll rate in the PBR mid-day inventory setting accordingly.
2024-03-30Remove BuildParamsBennett Goble
This file is no longer used.
2024-03-28viewer#1073 crash at loadSkeletonAndrey Kleshchev
looks like file that was being parced got corrupted 'in progress'
2024-03-28Merge tag '7.1.4-release'Erik Kundiman
source for viewer 7.1.4.8149792635
2024-03-27viewer#1069 Crash after getting list of notification filesAndrey Kleshchev
2024-03-27secondlife/viewer#944 Display should be consistent between llDialog text and ↵Alexander Gavriliuk
llDialog buttons
2024-03-27Post-merge cleanup (settings.xml)Andrey Lihatskiy
2024-03-27Merge pull request #1062 from secondlife/marchcat/yz-mergeAndrey Lihatskiy
Merge main into maint YZ
2024-03-27Merge branch 'main' into marchcat/yz-mergeAndrey Lihatskiy
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/llui/lltransutil.cpp # indra/newview/app_settings/settings.xml # indra/newview/llfloaterenvironmentadjust.cpp # indra/newview/llpaneleditwater.cpp # indra/newview/llpanelface.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h
2024-03-27Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml
2024-03-26Increment viewer version to 7.1.5Nat Goodspeed
following promotion of secondlife/viewer #650
2024-03-26Merge GLTF PBR Maint 2 to main.Nat Goodspeed
2024-03-26secondlife/jira-archive-internal#69593 Avatar is upside down when viewed ↵Alexander Gavriliuk
from below
2024-03-25triage#112 'No emoji found for' text is not translated to other languages in ↵Alexander Gavriliuk
the 'Choose Emoji' floater
2024-03-24viewer#1033 Crash at syncFloaterTabOrderAndrey Kleshchev
2024-03-24Revert "SL-20416 Fix Crash Report 1409376 (update)"Andrey Kleshchev
This reverts commit cc43f42e6b7401c2cdd3204a16f757f5169bd95b.
2024-03-22Add Develop menu option 'Debug Camera Controls'Alexander Gavriliuk
2024-03-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-18viewer#961 Add a notification appearing when user tries to insert a ↵Alexander Gavriliuk
disallowed character
2024-03-16Merge pull request #980 from secondlife/brad/fix-dependency-deprecationsnat-goodspeed
Fix github actions dependency deprecations
2024-03-15Allow fading emojis characters in fading text.Henri Beauchamp
In the recent emojis implementation, the text color alpha is ignored (emojis are always rendered with an opaque white color), causing them to fail and fade properly with the rest of the text they are printed with. This trivial patch fixes this issue.
2024-03-15Revert 326055ba82c22fedde186c6a56bafd4fe87e613a after ↵Henri Beauchamp
2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 It is necessary to revert commit 326055ba82c22fedde186c6a56bafd4fe87e613a for 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 to work its magic and repair script dialogs so that they render as they used to before the emojis fonts introduction. Note that this revert won't prevent to use the new emojis should scripters want them in their new scripted dialogs: it just ensures existing scripted dialogs using special UTF-8 characters (which are not genuine emojis) will render as they used to, using the monochrome fallback fonts.
2024-03-15SL-18721 Restore release behaviorAndrey Kleshchev
Closing window correctly caused a significant amount of logout freezes with no known reproes. Temporarily returning to old behavior were thread was killes without closing window and will reenable in later maints to hopefully get a scenario or at least more data of what is causing the freeze.
2024-03-14SL-20288 Fix renamingAndrey Kleshchev
getChangedIDs is only accurate in scope of observer's callback, don't use it onIdle. getObject call made no sense, item was warrantied to be LLViewerInventoryItem and would only be AT_CATEGORY if it is a link, making the following cast to a category dangerous
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-12Fix github actions dependency deprecationsBrad Linden
2024-03-12SL-20735 Fix blury profile pictures #2 (#963)Andrey Kleshchev
Scaling was added to thumbnail images as a measure of memory preservation and said scaling doesn't work well when larger images are needed so had to remake profile images to no longer use thumbnails.
2024-03-10viewer#944 [Emoji] Display should be consistent between llDialog text and ↵Alexander Gavriliuk
llDialog buttons
2024-03-10viewer#944 Make 'Debug Unicode' feature available for all LLViewsAlexander Gavriliuk
2024-03-09Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-03-09Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-07Merge pull request #935 from secondlife/gh-osbuildSignal Linden
Make signing and symbol posting jobs conditional on secrets.
2024-03-07triage#103 The focused state of the 'Recently used emojis' is not visibleAlexander Gavriliuk
2024-03-06SL-20429 Fix emoji categories having mixed translationsAndrey Kleshchev
Was caused by package substituting '&' with 'and' instead of '&'
2024-03-05Stop requiring BUGSPLAT_USER and BUGSPLAT_PASS in build.sh.Nat Goodspeed
The build step no longer needs these variables at all: they're used in a subsequent workflow job.
2024-03-05To test for presence of secrets, set environment variables.Nat Goodspeed
From https://docs.github.com/en/actions/security-guides/using-secrets-in-github-actions#using-secrets-in-a-workflow : "Secrets cannot be directly referenced in if: conditionals. Instead, consider setting secrets as job-level environment variables, then referencing the environment variables to conditionally run steps in the job."
2024-03-05Enclose 'if:' expressions in ${{ ... }}.Nat Goodspeed
The previous construct produced: Unrecognized named-value: 'secrets'. Located at position 1 within expression: secrets.AZURE_KEY_VAULT_URI && ...
2024-03-05Make signing and symbol posting jobs conditional on secrets.Nat Goodspeed
Specifically, when secrets aren't available (e.g. for external PRs), skip the affected steps.
2024-03-05jira#71179 Use Emoji font in ScrollList by defaultAlexander Gavriliuk
2024-03-05triage#86 Use Emoji font in LineEditor by defaultAlexander Gavriliuk
2024-03-04Merge pull request #928 from secondlife/andreyk/issue_54Brad Linden
Issue #54 LLRender::init crash and SL-17896
2024-03-04Do not automatically close issues (#929)Signal Linden
Mark issues as stale but do not close them.
2024-03-05Issue #54 LLRender::init crashAndrey Kleshchev
2024-03-05Merge pull request #924 from secondlife/marchcat/x-mergeAndrey Lihatskiy
Emoji -> Maint X merge