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2011-02-15Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-15mergeBrad Payne (Vir Linden)
2011-02-15SH-845 FIX - wording changeBrad Payne (Vir Linden)
2011-02-15SH-845 FIX - installer checks for SSE2 support and offers option to quit if ↵Brad Payne (Vir Linden)
not found (note the needed API is not present on win2k, so the check will not run there)
2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-02-15STORM-990 Merged from current v-d trying to resolve merge issue Oz was havingJonathan Yap
2011-02-15STORM-954 SL-viewer 2.0 No nearby people when over approxiamately 1000 metersTwisted Laws
2011-02-15Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-14mergeTofu Buzzard
2011-02-14mergeDave Parks
2011-02-14Fix for crash when enabling Debug GL (stack underflow)Dave Parks
2011-02-14Mergeleyla_linden
2011-02-14SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out ↵leyla_linden
expected Shadows options in Mesh Viewer SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
2011-02-14SH-547 Fix for rigged attachments being invisible in impostors and fix for ↵Dave Parks
impostors not working with lighting and shadows enabled.
2011-02-14debug_console is now resizableAndrew Meadows
Reviewed with Callum Linden.
2011-02-14bump version number to 2.7.0Oz Linden
2011-02-14Added tag 2.6.0-start for changeset 92e58e51776aOz Linden
2011-02-14mergeTofu Buzzard
2011-02-14STORM-949 FIXED Actual usernames removed from XUI files.Seth ProductEngine
Actual usernames are replaced with "TestString PleaseIgnore" in EN locale with setting translate="false" flag for affected widgets. Translated phrases with actual usernames are removed from XUI files in other locales.
2011-02-14Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-12STORM-990 Slight change to up-selected buttonJonathan Yap
2011-02-12STORM-990 The arrow in the bottom right of the Landmark panel points downJonathan Yap
2011-02-11STORM-975 : pull into viewer-developmentMerov Linden
2011-02-11STORM-833 : pull into viewer-developmentMerov Linden
2011-02-11SH-813 Switch llerrs in llcurl.cpp to an assert.Dave Parks
2011-02-11STORM-937 : Use subprocess instead os commands in python, suppress crufty ↵Merov Linden
svn code
2011-02-11mergeTofu Buzzard
2011-02-11SH-912 Fix for avatar impostors glitching out at weird angles.Dave Parks
2011-02-11STORM-991 FIXED parameter parsing warning upon Inventory floater construction.Seth ProductEngine
2011-02-11mergeDave Parks
2011-02-11SH-510 Fix for some mesh selection outlines appearing one region away.Dave Parks
2011-02-11mergeBrad Payne (Vir Linden)
2011-02-11SH-915 WIP - removed coupling between autopilot flycam and joystick flycamBrad Payne (Vir Linden)
2011-02-11mergeTofu Buzzard
2011-02-11pull back release tag from viewer-betaOz Linden
2011-02-11Added tag 2.5.0-release, DRTVWR-31_2.5.0-release for changeset b723921b5c71Dessie Linden
2011-02-11Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-11STORM-680 FIXED (Avaline callers are added to the Recent list)paul_productengine
- When accepting an avaline call, add a caller to the recent list as AvalineListItem - When adding item to the LLRecentPeople, check whether item with the same phone number exists and delete it if exists. This is need to avoid duplication in the Recent list of the panel People.
2011-02-11STORM-980 Appearance panel / Wear button is too wideJonathan Yap
2011-02-10Mergeleyla_linden
2011-02-10Backed out changeset 4fd25c7614e0leyla_linden
2011-02-10mergeTofu Buzzard
2011-02-11OPEN-29 Cleanup: strip trailing whitespaceBoroondas Gupte
As people will have to rebuild half the tree anyway, because these headers changed, we might as well prettify them a bit.
2011-02-11OPEN-29 Cleanup: removed superflous "public:"Boroondas Gupte
Not related, just a while-I'm-at-it thing.
2011-02-10mergeDave Parks
2011-02-10SH-958 Fix for entire scene being in shadow when shadows + SSAO disabled but ↵Dave Parks
"Lighting and Shadows" enabled.
2011-02-11OPEN-29 Cleanup: removed extra qualification ‘LLDir_Win32::’ on member ↵Boroondas Gupte
‘getNextFileInDir’ Before OPEN-29, when lldir_win32.h would have been included when building for Linux, GCC would error out with indra/llvfs/lldir_win32.h:50: error: extra qualification ‘LLDir_Win32::’ on member ‘getNextFileInDir’ which, although unintended, probably was a Good Thing (TM), as this would have aborted the build, so that the wrong include would be noticed. Now that we explicitly error out with a (hopefully) useful error message, this isn't needed anymore.
2011-02-11OPEN-29 Error out if lldir_<platform>.h is included when building for a ↵Boroondas Gupte
different platform As far as I know, there is no good reason to include e.g. indra/llvfs/lldir_win32.h while not building for a windows target, so be better prevent this to avoid hard to find errors.
2011-02-10backing out sh-512 changesleyla_linden
2011-02-10SH-942 Deferred rendering options in preferences should be visible even if ↵leyla_linden
MeshEnabled is false.