Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-02-18 | #3520 Name name cache based on grid | Andrey Kleshchev | |
2025-02-18 | #3511 fix for PBR skies being too bright on Low Graphics | Maxim Nikolenko | |
2025-02-18 | #3557 Waves not applying without Transparent Water | Andrey Kleshchev | |
2025-02-15 | #2639 GPU test twice to fix misreported bandwidth (#3558) | Andrey Kleshchev | |
A workaround, hopefully temporary. First test returns half the throughput, do two tests. May be caused by driver, may be some 'energy saving', will need to be checked later. It was working the same way prior to ExtraFPS, but viewer was running an extra CPU test. | |||
2025-02-14 | Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes (#3562) | Jonathan "Geenz" Goodman | |
* #3561 Switch from GL_RGB16F to GL_R11F_G11F_B10F for reflection probes to help reduce memory bandwidth and VRAM pressure. | |||
2025-02-13 | Merge pull request #3549 from secondlife/marchcat/foreverfps-xcode-16 | Andrey Lihatskiy | |
Update ForeverFPS build to use macos15/xcode16.1 | |||
2025-02-13 | Follow-up fixes from develop | Andrey Lihatskiy | |
2025-02-13 | Bump macos runner to os version 15 with xcode 16.1 | Andrey Lihatskiy | |
2025-02-13 | Fix xcode16 build errors | Andrey Lihatskiy | |
2025-02-13 | viewer-private#394 Ensure correct item id is used on mac | Maxim Nikolenko | |
2025-02-12 | viewer-private#396 Use benefits for picks count | Andrey Kleshchev | |
2025-02-12 | viewer-private#395 Fix voice not reconnecting | Andrey Kleshchev | |
2025-02-12 | #3210 Fix for "Texture will be downscaled" log message happening too often | Maxim Nikolenko | |
2025-02-11 | #3332 Fix buffers not accounting for dynamic cache values | Andrey Kleshchev | |
And fix previous lapse of judgement with GLYPH_BATCH_SIZE | |||
2025-02-11 | Additional water fixes and tweaks. (#3524) | Jonathan "Geenz" Goodman | |
* Incorporation of feedback for #3456 | |||
2025-02-10 | #3332 Font issues with multy-byte and multy-glyps characters | Andrey Kleshchev | |
2025-02-10 | #3332 Issues with text buffer updates | Andrey Kleshchev | |
2025-02-07 | #3332 Switching screens can break text rendering | Andrey Kleshchev | |
2025-02-07 | viewer-private#375 add more logging in attempt to get more info | Maxim Nikolenko | |
2025-02-07 | #3505 Fix updateMenu() being called too frequently on fetch callback | Andrey Kleshchev | |
The actual problem is fetch dumping thousands of callbacks, but this should mitigate the problem | |||
2025-02-07 | #3505 Make inventory run less content checks | Andrey Kleshchev | |
2025-02-07 | #3505 Make checkFolderForContentsOfType cheaper | Andrey Kleshchev | |
2025-02-07 | Water Exclusion Surfaces (#3517) | Jonathan "Geenz" Goodman | |
* #3455 Add support for water exclusion surfaces | |||
2025-02-06 | Add some haze to the distance on water. (#3508) | Jonathan "Geenz" Goodman | |
* #3507 Add distance haze to water to get us closer to 6.6.17's appearance. | |||
2025-02-05 | #3488 Speed up nearby avatar loading after a tp | Andrey Kleshchev | |
2025-02-05 | viewer#2780 Speed up terrain loading on teleport | Andrey Kleshchev | |
Terrain was arriving and processing too late resulting in issues like "Lower terrain material incorrectly shown momentarily" | |||
2025-02-05 | Merge pull request #3497 from secondlife/rye/forever-3445 | Rye | |
Fix media failing to function on PBR materials (#3445) | |||
2025-02-04 | #3488 #3488 Move skin info processing out of mesh thread | Andrey Kleshchev | |
Skin info parsing is expensive, offload to thread pool | |||
2025-02-04 | #3488 Fix skin info not reading from cache | Andrey Kleshchev | |
2025-02-04 | #3488 Fix cache using wrong offset | Andrey Kleshchev | |
2025-02-04 | #3488 mutex lock mSkinMap | Andrey Kleshchev | |
2025-02-04 | #3346 crash at LLConversationItemSession::clearAndDeparentModels | Maxim Nikolenko | |
2025-02-04 | #3488 Fix mesh header condition | Andrey Kleshchev | |
2025-02-04 | #3488 Move lod processing out of mesh thread | Andrey Kleshchev | |
2025-02-03 | Fix media failing to function on PBR materials (#3445) | Rye | |
2025-02-03 | #3488 Split mesh thread mutexes | Andrey Kleshchev | |
Tracy shows that thread waits a lot on mutexes. Split in and out mutexes, so that new work can be scheduled by main thread without blocking handling | |||
2025-01-31 | #3488 Fix last retry not saving handle | Andrey Kleshchev | |
Request was sent and handle is valid, save it | |||
2025-01-31 | #3491 Rename all uses of Release Candidate to Beta | Maxim Nikolenko | |
2025-01-31 | #3488 Minimize allocations | Andrey Kleshchev | |
2025-01-31 | #3488 Avoid reading meshes from disk when not nessesary | Andrey Kleshchev | |
LLMeshHeaderHandler preallocates file with empty data, there is no point reading large empty sections so write presense flags at the start of the file | |||
2025-01-31 | #3488 Make mesh_header_map a bit simpler | Andrey Kleshchev | |
preparation for further work | |||
2025-01-31 | #1186 Profiling | Andrey Kleshchev | |
2025-01-31 | #1186 Speed up mesh header post processing | Andrey Kleshchev | |
1. Don't do an extra skin request unless there is info about a skin 2. Proccess lods on the go if they were in initial packet | |||
2025-01-30 | #3456 Water improvements to get us closer to 6.6.17 (#3490) | Jonathan "Geenz" Goodman | |
* A lot of tweaking for water. * Get water much closer to 6.6.17. This won't produce 1:1 results, but it should be much closer to where we once were. | |||
2025-01-30 | #3400 Reimplement LLError marker for crash statistics | Andrey Kleshchev | |
2025-01-29 | Merge pull request #3480 from secondlife/brad/tag-release-fix | nat-goodspeed | |
Backport tag-release token fix to release/2024.12-ForeverFPS branch | |||
2025-01-29 | viewer#2576 Crash when banning a resident | Maxim Nikolenko | |
Co-authored-by: Andrey Kleshchev <andreykproductengine@lindenlab.com> | |||
2025-01-28 | viewer#3037 hasPendingAttachedMeshes wasn't checking some objects | Andrey Kleshchev | |
2025-01-28 | #1186 Improve handling of duplciate requests | Andrey Kleshchev | |
2025-01-28 | #1186 Fix mesh queues getting overfilled | Andrey Kleshchev | |
Account for queue size instead of just active request Reduce mutex locking Prioritize skininfo queue over lod queue to lessen issues with t-poses |