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2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. ↵RunitaiLinden
Incidental fix for crash when mWaterPool is null.
2023-12-06SL-20181 Small tweak for requestsAndrey Kleshchev
2023-12-06SL-20181 Back off on failureAndrey Kleshchev
2023-12-06SL-20181 Optimize marketplace fetch requestAndrey Kleshchev
- Move it to the back unless requested by floater (prioritize main inventory) - Instead of fetching whole folder which likely has pending changes from web side, fetch folder individually, then fetch changed content in bulk
2023-12-06SL-20181 Use back-of compatible fetchAndrey Kleshchev
If fetch failed for some reason, old version would cause excessive rerequests.
2023-12-06SL-20181 Minor inventory fetching adjustementsAndrey Kleshchev
2023-12-06SL-20181 Dupplicate prevention for forced fetchesAndrey Kleshchev
Might be better to have a separate set of states for 'fetched children' or 'all children complete' inside the folder itself.
2023-12-06SL-20181 Don't force fetch if vesion is unknownAndrey Kleshchev
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-12-04Merge pull request #556 from secondlife/davep/SL-20611cosmic-linden
SL-20611 Make haze effect local lights. Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render.
2023-12-04SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-04SL-20611 Followup -- fix edge cases with transparent objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-05SL-20681 fix spelling on exit promptMnikolenko Productengine
2023-12-04SL-20569 Fix notification's description in preferencesAndrey Kleshchev
2023-12-01SL-20611 Followup -- fix for water rendering twice. Add comments around ↵RunitaiLinden
LLEventPoll hack.
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30Merge branch 'DRTVWR-594-maint-Y' into marchcat/594-y-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorygallery.cpp # indra/newview/skins/default/xui/en/notifications.xml
2023-11-30SL-20655 FIXED Texture permissions not enforced in Material floatersMaxim Nikolenko
2023-11-30SL-19801 Inserting emoji characters from system emoji picker does not work ↵Alexander Gavriliuk
on macOS
2023-11-30SL-19801 Log unicode characters for debugAlexander Gavriliuk
2023-11-30Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
2023-11-29Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-11-29Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596Andrey Kleshchev
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29SL-20647 don't allow dragging 'no mod' material into the picker of an ↵Maxim Nikolenko
attached object
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-28SL-20651 DragnDrop from library in gallery mode doesn't workAndrey Kleshchev
2023-11-28SL-20645 don't show the warning when 'Select Reflection Probes' is enabledMaxim Nikolenko
2023-11-28Mac build fixAlexander Gavriliuk
2023-11-27SL-20639 increase floater width to accommodate adding new optionMaxim Nikolenko
2023-11-27SL-18098 Crash inside unpackBinaryDataAndrey Kleshchev
2023-11-24SL-17076 Thread safety of LLNotificationChannelBase's itemsAndrey Kleshchev
Due to odd crashes when cleaning mItems adding thread safety Viewer runs window in a separate thread, it is possible notification was added in a way that corrupted the list.
2023-11-24SL-17076 MacOS crash on clearing ChicletNotificationChannelAndrey Kleshchev
Crash appears to happens inside mItems.clear() of the LLNotificationChannelBase, but there is no apparent reson for it and stack jumped some steps, so I'm doing cleanup more explicitly to see if it's indeed there and not a corruption somewhere earlier.
2023-11-23SL-17434 Crash clearing LLEventPumpsAndrey Kleshchev
We actively use event pumps's connections in threads, make sure nothing modifies list of connections during reset. And in case this doesn't fix the issue list affected pump before it crashes to have a better idea of what is going on.
2023-11-23SL-17846 Crash at ~LLSearchEditorAndrey Kleshchev
A weird crash inside LLSearchEditor, try clearing it explicitly
2023-11-22Merge pull request #532 from secondlife/DRTVWR-587-updater-listnat-goodspeed
DRTVWR-587: Update to viewer-manager v3.0-08bf5ee.
2023-11-22Merge pull request #521 from secondlife/signal/simple-releaseSignal Linden
Only publish installers to releases
2023-11-22Merge pull request #525 from secondlife/signal/ignore-vscodeSignal Linden
Ignore .vscode
2023-11-22DRTVWR-587: Update to viewer-manager v3.0-08bf5ee.Nat Goodspeed
This viewer-manager refactors the bad-graphics-card detection.
2023-11-22Merge pull request #531 from secondlife/DRTVWR-594-pkg-updatesnat-goodspeed
Update certain autobuild packages per pending PRs
2023-11-22DRTVWR-594: Update kdu version from the updated package.Nat Goodspeed
2023-11-22SL-20327 FIXED friend location on the map is not shown after right click>MapMaxim Nikolenko
2023-11-22SL-20603 Crash on CoInitializeAndrey Kleshchev
Don't mix CoInitialize and CoInitializeEx, one is global, other is threaded. CoInitialize(0) is equal to CoInitializeEx(0, COINIT_APARTMENTTHREADED) and MULTITHREADED is not compatible with APARTMENTTHREADED.
2023-11-21DRTVWR-594: Update havok-source with havok-libs per recent PR.Nat Goodspeed
2023-11-21DRTVWR-594: Update kdu per recent PRNat Goodspeed
2023-11-21DRTVWR-594: Update dictionaries, glh_linear, havok-sourceNat Goodspeed
per recent PRs. Actually the havok-source update is for a new havok-llvm build.
2023-11-21SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-21SL-20411 Don't load all thumnails at once for large folders #2Andrey Kleshchev