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2021-10-21SL-16127: Const cleanupPtolemy
2021-10-21SL-16127: More cleanupPtolemy
2021-10-21SL-16127: Cleanup constsPtolemy
2021-10-21SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ↵Ptolemy
calling getTotalDensity()
2021-10-21SL-16127: Use cached skyPtolemy
2021-10-21SL-16127: Cleanup indentation and whitespace to match coding stylePtolemy
2021-10-21SL-16127: Use cache psky when possiblePtolemy
2021-10-21SL-16127: Cleanup trailing whitespacePtolemy
2021-10-21SL-16127: Remove unused functionsPtolemy
2021-10-21SL-16127: Replace slow getLightTransmittance with faster versionPtolemy
2021-10-21SL-16202 Fix for textures appearing black or flashing white due to ↵Dave Parks
optimization bugs.
2021-10-21SL-15521 Fix license file not mentioning meshoptimizerAndrey Kleshchev
2021-10-21SL-16226 Crash at genMeshOptimizerPerModelAndrey Kleshchev
2021-10-21SL-15999 - perfbot allow --num to default to number of credsBrad Payne (Vir Linden)
2021-10-20SL-16220: Add a WorkQueue to be serviced by mainloop.Nat Goodspeed
Make LLAppViewer::idle() call LL::WorkQueue::runFor() to dequeue and run some or all of the pending responses from worker threads. Add a MainWorkTime setting to specify the time slice the main loop may devote each frame to servicing such responses.
2021-10-20Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-546
2021-10-20SL-16184 FIXED Frame stall when friend comes online.Mnikolenko Productengine
2021-10-19Fix for SL-16208 Introduce a canonical_repo tag into the autobuild.xml file ↵Callum Prentice
for new 3p repos - no new code introduced in this pass
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument ↵Dave Parks
LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead.
2021-10-18SL-16047 Strip unused includesAndrey Kleshchev
2021-10-15Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-546
2021-10-15SL-16166 Optimization pass on render pipe inner loopsDave Parks
2021-10-14DRTVWR-545 Raised the viewer version to 6.5.0Andrey Lihatskiy
2021-10-14Merged DRTVWR-546 into SL-16166Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. ↵Runitai Linden
Optimize out a map lookup in rigged face rendering.
2021-10-14SL-16131 Fix for alignment warnings on Win32 builds.Dave Parks
2021-10-13Merge with master after latest Viewer releaseCallum Linden
2021-10-13Merged in DV546-merge-6.4.24 (pull request #731)Euclid Linden
DRTVWR-546 merge up to v 6.4.24
2021-10-13Merge branch 'master' v6.4.24 into DRTVWR-546Dave Houlton
2021-10-14Merge branch master (DRTVWR-520) into DRTVWR-542-meshoptAndrey Kleshchev
2021-10-13Merge with head of Master after a new Viewer releaseCallum Prentice
2021-10-14Merge branch 'master' into DRTVWR-545-maint-mixAndrey Lihatskiy
2021-10-13Increment viewer version to 6.4.24Nat Goodspeed
following promotion of DRTVWR-520
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #2Andrey Kleshchev
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #1Andrey Kleshchev
2021-10-13SL-16106 Fixed asset storage trying to request data on shutdownAndrey Kleshchev
2021-10-13SL-16166 Remove LLDrawPoolGlow::pushBatch non-specializationRunitai Linden
2021-10-13SL-16166 Optimize LLDrawPoolMaterials::pushBatchRunitai Linden
2021-10-13SL-16189 Optimize bindBumpMapRunitai Linden
2021-10-13SL-16166 Apply LLRenderPass::pushBatch optimizations to ↵Runitai Linden
LLDrawPoolBump::pushBatch
2021-10-13SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called ↵Runitai Linden
for (thank you, Henri!)
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-10-11SL-16099 Followup -- disable VAOs since they still run like garbage in busy ↵Runitai Linden
scenes.
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵Dave Parks
VAOs by default.
2021-10-11SL-16141 Load fonts and generate glyphs on startupMnikolenko Productengine
2021-10-08Merge branch 'SL-16024' into DRTVWR-546Nat Goodspeed
2021-10-08SL-16024: Resolve bizarre VS compile error. Thanks Callum!Nat Goodspeed
It seems CALLBACK is a macro in some Microsoft header file. Bleah.
2021-10-07SL-16024: Merge branch 'SL-16024' into SL-16024-to-546Nat Goodspeed
2021-10-07SL-16024: Defend against two threads making "anonymous" WorkQueues.Nat Goodspeed
Also make workqueue_test.cpp more robust.
2021-10-07SL-16024: Merge branch 'DRTVWR-546' into SL-16024-to-546Nat Goodspeed