Age | Commit message (Collapse) | Author |
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There will be a case not having vram_megabytes declared.
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/var/log/Xorg.0.log doesn't seem to contain such information any more.
My Debian 12 doesn't even have that file any more, I wonder why.
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Copied code from llopenglview-objc.mm.
It would normally fail SDL2, but somehow adding a logging fixed it O.o
This is so texture compression is not enabled by default.
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which was caused by the different kind of expected value from the
samples query, which then caused the memory bandwidth to be detected
as 0 according to ARB timer query, which then affected the GPU class,
which eventually affected the texture loading, especially missing
colours when zoomed in.
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Just maybe M3 implements cpufrequency, which should be more accurate
than the alternative (different results on my Intel Mac).
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This solution was retrieved from
https://listman.redhat.com/archives/libvir-list/2022-February/228217.html
sysctl hw.cpufrequency would result as empty on Apple Silicon (at least) M1,
when run natively. Ironically (and that's why it's been working with viewers
relying on Rosetta 2), arch -x86_64 /bin/bash -c 'sysctl hw.cpufrequency'
run on an Apple Silicon would result in the correct number.
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so we follow its encapsulating directory naming.
Looks like we're still going to be using LL's 3p-openjpeg for a while
more.
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on all platforms, not only on Darwin.
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from /usr/bin to /usr/libexec/megapahit. Don't re-set mExecutableDir
under any circumstances.
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because (at least) the vlc/plugins dirs are inside it in the same way
it's been inside llplugin. This is so the app can find system VLC
plugins. And for this, BUILD_SHARED_LIBS set on must work first on Linux
(has already been working on FreeBSD), since libmedia_plugin_libvlc is a
shared library (which now gets installed to system library dir too, on
both OSes).
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This reverts commit 33691f2fa52e3b9c2146391413234472769b13ed.
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I had forgotten to keep it compiled when doing the overhaul for CEF on
macOS.
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performance #1"
This reverts commit 7706c1771dd0d8b767d69c3e3cdfd8ab6d620d16.
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This reverts commit f3b8565d212a29a04082d65fc45ab0aa48af3e64.
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This reverts commit 53e958a2638705572ed7dbf61369d92b332c4b60.
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source for viewer 7.1.1.7039128750
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Just untar Dullahan package manually in prebuilt libs dir.
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though the file is not tracked. Just put a generated one from building
on a supported platform.
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This reverts commit d8ff44e8f12d8a231f7492e1a19cf4a33b9bbea8.
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This reverts commit cb7c9e79c85f031c892768c16905f60d3a0f8928.
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This reverts commit 46273f40e8116a06bf7460903a1451e88ca2fad4.
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to handle Meshoptimizer API differences.
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# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
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DRTVWR-587: Update to viewer-manager v3.0-08bf5ee.
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Only publish installers to releases
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Ignore .vscode
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This viewer-manager refactors the bad-graphics-card detection.
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Likely happened because some textures had 0 height width initially, but
this is for UI/preview so request maximum either way.
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scale thumbnail textures down to 256 when needed. As we do to chat icons.
# Conflicts:
# indra/newview/llviewertexture.cpp
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Restored removed commits since issue was isolated and bypassed.
Original issue: win32util.py imports wmi, if import fails it uses
registry for getting dns, if import works, it uses wmi to get dns.
Including wmi broke dns for some of the users ([Errno 11001] Name or
service not known)
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Switch to viewer-build-util@v1
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Switch the build workflow from targeting the `main` branch of
viewer-build-util (which may receive breaking changes) to the stable
`v1` major version tag.
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Add the commonly autocreated .vscode directory to .gitignore.
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Only download and publish installers on public releases. This simplifies
the release process, as the flatten_files utility from
viewer-build-utils is not necessary this way. More importantly, it
doesn't clutter public releases with files that shouldn't be published
such as debug symbols.
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For now it's when there's no GTK, to minimise diff.
They should all just use SDL.
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