Age | Commit message (Collapse) | Author |
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Update tinyexr package to package based on secondlife/3p-tinyexr.
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secondlife/1614-pbr-materials-exhibit-striationmoiré-patterns-in-specular-highlights
1614 pbr materials exhibit striationmoiré patterns in specular highlights
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But only if there is anything of value in the list
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And fix infinite loop in replaceList. mLists[search_index] was extending
size of the list indefinetely.
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This reverts commit f5a7c22cea16b51db12360436ce64c2433a5aa5f to fix
viewer#1568.
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#1494 Fix for mirror updates getting "stuck" on some faces.
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secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader
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Two moon_layout stacks, disabling content of external disabled whole
internal stack, not just specific elements. Removed extra stack.
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Adjust Copy3rdPartyLibs.cmake for Visual Studio 2022 17.10.0 and greater
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Main -> Maint C sync
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Fix channel detection for mac builds
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Experiment with getting manually triggered workflow builds to optionally do a release
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Run ReleaseOS builds, but only when a release page is requested.
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upwards to full 90 degrees
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For now marking originals, pointless to marks links in COF, needs a
revision due to inconsistency with inventory
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Maint X -> Materials Featurette merge
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a release
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Since downstream jobs reference the output of the new `setvar` job, instead of
directly referencing global `env.RELEASE_RUN`, no need to set `RELEASE_RUN` in
the global environment.
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making objects disappear (#1485)
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