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AgeCommit message (Collapse)Author
2022-10-12Consistently use msbuild not devenv in autobuild.xmlSignal Linden
2022-10-12Fix YAML syntaxSignal Linden
2022-10-12Run on windows-2022-largeSignal Linden
2022-10-12Upload installer, build Release, use large runnerSignal Linden
2022-10-11Replace llbase with llsd moduleSignal Linden
2022-10-11Omit macOS until I have a mac laptopSignal Linden
2022-10-11SL-18165 Mac build fixAndrey Kleshchev
2022-10-11SL-18351 Better meshoptimizer fallback handlingAndrey Kleshchev
2022-10-11Remove hard-coded toolsversion from autobuild.xml build commandSignal Linden
2022-10-11SL-18165 Tighten up some command permissionsAndrey Kleshchev
2022-10-10Remove cygwin artifactsSignal Linden
2022-10-10Call load_vsvarsSignal Linden
2022-10-10Use cygwinSignal Linden
2022-10-10Explicitly set AUTOBUILD_VSVERSignal Linden
2022-10-10Perform source_environmentSignal Linden
2022-10-10Also build win32 with VS2k22Signal Linden
2022-10-10Build with VS2k22Signal Linden
2022-10-10Merge remote-tracking branch 'bb/DRTVWR-568' into actionsSignal Linden
2022-10-10Use pre-installed pythonSignal Linden
2022-10-10Allow CMAKE to run autobuild installSignal Linden
2022-10-10Force RelWithDebInfoOS configurationSignal Linden
2022-10-10Separate autobuild install from buildSignal Linden
2022-10-10Pip install autobuildSignal Linden
2022-10-10Add build actionSignal Linden
2022-10-07SL-18311 Change "Upgrade to Premium" label in menuAndrey Kleshchev
2022-10-06SL-18297 A freeze while checking marketplace for errorsAndrey Kleshchev
2022-10-05SL-18228 The search page works like a web search instead of in-viewer oneAndrey Kleshchev
2022-10-05SL-18295 Use yellow color on all floaters' search fields when non-emptyMnikolenko Productengine
2022-10-04SL-16542 Fixed openjpeg library's nameAndrey Kleshchev
2022-10-04SL-16542 Openjpeg's header should have remained unchanged.Andrey Kleshchev
2022-10-04SL-18296 FIXED 'Start' button is till toggled when desired FPS is reachedMnikolenko Productengine
2022-10-04SL-16542 Fix openjpeg seeking and encodingAndrey Kleshchev
2022-10-03SL-18047 Birthdate one day earlyAndrey Kleshchev
2022-10-03SL-18289: Modify autobuild.xml to insert a CMaker architecture flag as well ↵Callum Linden
as the generator string for Windows builds
2022-10-03SL-16542 Fix mac build not having some of openjpeg headersAndrey Kleshchev
2022-10-03SL-18271 update tooltip text for Continuous checkboxMnikolenko Productengine
2022-10-03SL-18273 add VSync checkbox to Preferred frame rate paneMnikolenko Productengine
2022-10-03SL-17541 simple fallback when refresh rate is unknownMaxim Nikolenko
2022-10-01SL-16542 Pull in chunks of graham's openjpeg code, update openjpeg and ↵Andrey Kleshchev
enable partial bitstreams Openjpeg was modified: "p_max_len -= l_nb_bytes_read;" was causing an overflow. I'm not sure if I did something incorectly in opj_skip/opj_seek viewer side, but seems like openjpeg should have been checking remaining space in p_max_len either way. P.S. Many thanks to Chafey and Neopallium for implementing openjpeg's partial bitstream support
2022-10-01SL-14696 SL-13629 Re-add gradation fix after merging a contributionAndrey Kleshchev
2022-09-30Port required changes to render rainbows and sun dogs to class1 deferred sky ↵Rye Mutt
shader and remove redundant and slow class2 version. # Conflicts: # indra/newview/app_settings/shaders/class2/deferred/skyF.glsl
2022-09-30SL-18235 Remove outfit buttons from unpacking dialogMnikolenko Productengine
2022-09-28SL-18249 Optimizations to mesh and material loadingAndrey Kleshchev
2022-09-28SL-18240 Don't disable HUD media when "Obscure MOAP" is active on landMnikolenko Productengine
2022-09-28SL-18240 Don't disable HUD media when "Obscure MOAP" is active on landMnikolenko Productengine
2022-09-28Fix small bug in unavail skin info processingRye Mutt
2022-09-28SL-18248 Move frame breakdown stats to 'Scene loading statistics' floaterMnikolenko Productengine
2022-09-27Optimize away many string copies in mesh header processing with boost ↵Rye Mutt
iostream array adapters
2022-09-27Optimize mesh queue processing on main thread to reduce mutex contentionRye Mutt
2022-09-27Add proper retry support to skin info fetchRye Mutt