Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-06 | merge | Brad Payne (Vir Linden) | |
2011-09-02 | merge changes for storm-1027 | Oz Linden | |
2011-09-02 | correct DOS line endings | Oz Linden | |
2011-09-02 | re-write the hash table code to eliminate potential flaws and simplify the ↵ | Xiaohong Bao | |
implementation. | |||
2011-09-02 | increment viewer version to 3.0.5 | Oz Linden | |
2011-09-02 | Added tag 3.0.4-start for changeset 586907287be5 | Oz Linden | |
2011-09-01 | merge | Brad Payne (Vir Linden) | |
2011-09-01 | Fix for model metrics | Brad Payne (Vir Linden) | |
2011-08-31 | Automated merge with http://hg.secondlife.com/mesh-development | Xiaohong Bao | |
2011-08-31 | fix for SH-2367: Model upload errors are not displayed | Xiaohong Bao | |
2011-08-31 | SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphics | Brad Payne (Vir Linden) | |
2011-08-31 | Automated merge with http://hg.secondlife.com/viewer-development | Xiaohong Bao | |
2011-08-31 | turn on private memory pool by default. | Xiaohong Bao | |
2011-08-31 | Merge | Xiaohong Bao | |
2011-08-31 | storm-1578: change default Away timeout to "never" | Oz Linden | |
2011-08-31 | update list of translators | Oz Linden | |
2011-08-31 | merge changes for storm-1567 | Oz Linden | |
2011-08-31 | merge changes for storm-638 | Oz Linden | |
2011-08-31 | merge changes for storm-1566 | Oz Linden | |
2011-08-31 | merge changes for storm-1572 | Oz Linden | |
2011-08-31 | merge changes for storm-1574 | Oz Linden | |
2011-08-31 | merge changes for storm-1522 | Oz Linden | |
2011-08-31 | merge back beta tag changes | Oz Linden | |
2011-08-31 | add missing contribution record | Oz Linden | |
2011-08-30 | Fix for Sh-2350 | prep linden | |
2011-08-30 | merge | prep linden | |
2011-08-30 | Log error message if material list is not a subset of reference model | prep linden | |
2011-08-30 | merge | Brad Payne (Vir Linden) | |
2011-08-30 | merge | prep linden | |
2011-08-30 | Handling of material mismatches - lod materials are required to be a subset ↵ | prep linden | |
of the high lod, introduced addEmptyFace() for when parity does not exist between model material counts | |||
2011-08-30 | merge | Brad Payne (Vir Linden) | |
2011-08-29 | fix for SH-2311: crash at LLVOVolume::lineSegmentIntersect line 3435 | Xiaohong Bao | |
and SH-2358: Crash in LLError::crashAndLoop: Invalid face index | |||
2011-08-29 | STORM-1522 Region/Estate -> Terrain Text explaining Low and High values is ↵ | Jonathan Yap | |
truncated | |||
2011-08-29 | merged .hgtags | Debi King (Dessie) | |
2011-08-29 | Added tag DRTVWR-86_3.0.2-beta2, 3.0.2-beta2 for changeset e5c9af2d7980 | Debi King (Dessie) | |
2011-08-29 | merg | Brad Payne (Vir Linden) | |
2011-08-29 | increment viewer version to 3.0.4 | Oz Linden | |
2011-08-29 | Added tag 3.0.3-start for changeset b95ddac176ac | Oz Linden | |
2011-08-29 | merge changes for .v-pb | Oz Linden | |
2011-08-29 | merge tags back from viewer-beta | Oz Linden | |
2011-08-29 | merge tags from viewer-release | Oz Linden | |
2011-08-28 | merged fix for EXP-1160 (STORM-1575) | Debi King (Dessie) | |
2011-08-28 | Added tag DRTVWR-83_3.0.2-beta1, 3.0.2-beta1 for changeset 42784bf50fa0 | Debi King (Dessie) | |
2011-08-28 | merged .hgtags from viewer-release | Debi King (Dessie) | |
2011-08-28 | merge from viewer-pre-release | Debi King (Dessie) | |
2011-08-28 | merge | Debi King (Dessie) | |
2011-08-28 | Added tag DRTVWR-78_3.0.0-release, 3.0.0-release for changeset 1778f26b6d0a | Debi King (Dessie) | |
2011-08-27 | STORM-638 FOLLOWUP Fixed a silly pointer usage mistake. | Vadim ProductEngine | |
2011-08-26 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2011-08-26 | SH-862 FIX re-scaling render weight algorithm | Nyx (Neal Orman) | |
We were double-counting the factor of scale both through the streaming cost algorithm, as well as another multiplier in the render cost algorithm. This caused objects at small scales to have little cost difference regardless of amount of geometry, due to minimum costs. Eliminated extra scale factor, and instead scaled number of triangles up by a constant factor to keep the balance between geometry and texture costs sane. |