Age | Commit message (Collapse) | Author |
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Reviewed by Richard.
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into the LLToolDragAndDrop system in to support the new AT_WIDGET and SOURCE_VIEWER
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Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)
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added ability to specify clip rects in textures.xml
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added Flag as value type
moved Batch to BatchBlock
renamed Choice to ChoiceBlock
made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now)
made iteration over Multiple<T> type params easier
initial schema param blocks
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initialized with chrome.
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is still problematic for FUI floaters.
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buttons that I can d&d into the toolbars
EXP-1268 FIX -- The "Restore Defaults" button should reset the left/right/bottom toolbars to their default states
* LLToolBarView::loadDefaultToolbars now a static function
* Toybox button callback hooked up to properly restore defaults
Reviewed by Merov
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then opening chat floater on next login
EXP-1271 Remove UI hints
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GL_DEPTH_COMPONENT32 (use GL_DEPTH_COMPONENT24)
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transparent enabled.
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to reload shaders when toggling FSAA on and off)
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to reload shaders when toggling FSAA on and off)
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some drivers (prune shader tree of unused shaders while we're at it)
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some drivers (prune shader tree of unused shaders while we're at it)
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* Hooked up commands to their respective floaters
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on the localized button labels.
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