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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2011-03-04
SH-971 Fix for local lights flag not getting set properly on xp and linux whe...
Dave Parks
2011-03-04
Get rid of "start" "stop" spam from DoF focal point transition.
Dave Parks
2011-03-04
SH-998 Fix for improper LoD when an object is first rezzed.
Dave Parks
2011-03-03
Fix for DoF effect being busted on transparent surfaces.
Dave Parks
2011-03-03
SH-1072 Implement new DoF focus rules (no DoF in build mode, always focus on ...
Dave Parks
2011-03-03
merge
Dave Parks
2011-03-03
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...
Dave Parks
2011-03-01
Merge
leyla_linden
2011-03-01
SH-311 Physics Shape Type UI collides with torus parameters
leyla_linden
2011-03-01
SH-1068 Disable DoF when underwater (shader doesn't have enough information t...
Dave Parks
2011-03-01
SH-1072 Fix for DoF focal point being incorrect.
Dave Parks
2011-02-28
merge
prep linden
2011-02-28
sh-517 Content authors can specify a pivot node (Assetpivot).
prep linden
2011-02-28
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-25
STORM-980 : pull into viewer-development
Merov Linden
2011-02-25
STORM-974 : pull into viewer-development
Merov Linden
2011-02-25
STORM-680 : pull into viewer-development
Merov Linden
2011-02-25
STORM-979 : pull into viewer-development
Merov Linden
2011-02-25
Fix llhost integration test: replaced linux.org by lindenlab.com in the DNS l...
Merov Linden
2011-02-24
Automated merge with http://hg.secondlife.com/mesh-development
Xiaohong Bao
2011-02-24
Merge
Xiaohong Bao
2011-02-24
SH-1040 Make both model preview drop downs functional
leyla_linden
2011-02-24
SH-1045
leyla_linden
2011-02-23
Merge
leyla_linden
2011-02-23
SH-1035 Model preview background color should match spec
leyla_linden
2011-02-23
SH-301 Cleanup -- accidentally removed a multiply by sDistanceFactor
Dave Parks
2011-02-23
SH-301 Use avatar distance and radius when calculating LoD for rigged attachm...
Dave Parks
2011-02-23
SH-473/CTS-248 Enable mirror and invert check boxes for meshes.
Dave Parks
2011-02-23
merge
Dave Parks
2011-02-23
SH-1019 Fix bad md5sum entry.
Dave Parks
2011-02-23
Merge: Backed out changes for STORM-336 for merge due to complexity, will nee...
Loren Shih
2011-02-23
SH-1019 Attempt at removing dependency on .net framework from colladadom.dll
Dave Parks
2011-02-23
separate vertex buffer and index buffer when map/unmap VBO. can be treated as...
Xiaohong Bao
2011-02-23
Fixes from merge of viewer-development -> mesh-development.
Loren Shih
2011-02-23
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-22
merge
Dave Parks
2011-02-22
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...
Dave Parks
2011-02-22
merge
Dave Parks
2011-02-22
SH-438 Use node name instead of mesh name for object names when importing mes...
Dave Parks
2011-02-22
Automated merge with http://hg.secondlife.com/viewer-development
Xiaohong Bao
2011-02-22
set "RenderVBOMappingDisable" to be true by default to stop VBO memory leaking.
Xiaohong Bao
2011-02-22
more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused lea...
Xiaohong Bao
2011-02-18
Code cleanup and removed hacky code support for some old legacy rig types
prep linden
2011-02-18
merge
Dave Parks
2011-02-18
SH-948 don't occlusion cull everything when deferred rendering is enabled
Dave Parks
2011-02-18
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-17
merge
Dave Parks
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2011-02-17
merge
Dave Parks
2011-02-17
SH-547 Use appropriate texture channel for rendering avatars into their impos...
Dave Parks
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