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2020-02-21Merged in SL-12708Maxim Nikolenko
2020-02-21SL-12708 (Windows) Eliminate DirectX SDK June 2010 Install Requirementmaxim_productengine
2020-02-18SL-12641 Remade 'Pick: Texture' floater to eliminate translation overlapsAndrey Kleshchev
2020-02-18SL-11360 Added tags to all debug statements in LLGroupMgrAndrey Kleshchev
2020-02-18SL-1706 Material alpha mask highlight color should be blueAndrey Kleshchev
2020-02-17SL-1395 Alpha-masked faces not highlighted when materials presentAndrey Kleshchev
2020-02-17SL-11867 Show “Unable to buy” message via notificationmaxim_productengine
2020-02-14SL-11360 Viewer floods the server with GroupProfileRequestAndrey Kleshchev
2020-02-14SL-12547 FIXED The "Parcel media" content doesn't play after logging into ↵maxim_productengine
the viewer
2020-02-14SL-12707 Build Fails Without FMODAndrey Kleshchev
Also adds correct working directory to RelWithDebInfoOS and enables OpenAl on OS builds for windows
2020-02-13SL-12631 Update llteleportflags.h in the viewer to match the simulatormaxim_productengine
2020-02-12SL-12695 FIXED 'New' badges are not shown for some folders after resizing ↵maxim_productengine
'Received items' panel
2020-02-12SL-12396 Triple clicking text in a textbox / textarea should only select the ↵maxim_productengine
current line
2020-02-10SL-12660 Hide top level domain namemaxim_productengine
2020-02-10SL-12684 [RU] The version for the update is displayed with "\"maxim_productengine
2020-02-07SL-12544 FIXED 'New' purchases indicator in 'Received Items' is not present ↵Mnikolenko Productengine
next time the viewer runs
2020-02-05Merged in SL-12660Maxim Nikolenko
2020-02-05SL-12660 Hide top level domain name and IP address for simulatorsMnikolenko Productengine
2020-02-04Merged in SL-12179Maxim Nikolenko
2020-02-04SL-12179 Change LLVector4a to a structmaxim_productengine
2020-02-04SL-10908 LLFace should fully rely onto drawableAndrey Kleshchev
2020-02-04Merge branch 'DRTVWR-501' into DRTVWR-503Andrey Lihatskiy
2020-02-04Mac buildfixAndrey Lihatskiy
2020-02-03SL-2569 More bad alloc checksAndrey Kleshchev
2020-02-03Merge branch 'DRTVWR-501' into trunkAndrey Lihatskiy
2020-02-03Merge branch 'DRTVWR-500' into DRTVWR-501Andrey Lihatskiy
2020-02-03Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-01-31SL-12554 FIXED The value of the 'Avatar Maximum Complexity' is not ↵maxim_productengine
synchronized on different floaters while editing
2020-01-30SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-30SL-12598 FIXED The buttons have cropped names in the 'Preferences' floatermaxim_productengine
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29potential crashfixandreykproductengine
2020-01-29SL-12590 SL-12608 Fixed wrong statesandreykproductengine
2020-01-28Merge branch 'master' into DRTVWR-499Andrey Lihatskiy
2020-01-28Merged lindenlab/viewer into masterAndrey Lihatskiy
2020-01-28Increment viewer version to 6.3.7Nat Goodspeed
following promotion of DRTVWR-496
2020-01-28SL-12615: Support a branch-specific setting for viewer_channel in TeamCity ↵Oz Linden
builds
2020-01-28DRTVWR-496 Changed canonical_repo to lindenlab/viewerAndrey Lihatskiy
2020-01-28SL-12475 Mac buildfixAndrey Lihatskiy
2020-01-28DRTVWR-496 Changed canonical_repo to lindenlab/viewer-devAndrey Lihatskiy
2020-01-27SL-12475 add Inventory Favorites tabmaxim_productengine
2020-01-23SL-12610 FIXED [Portuguese] The texture size isn't displayed in the ↵maxim_productengine
"Texture" floater
2020-01-21SL-12494 Add some more key bindingsmaxim_productengine
2020-01-20SL-9699 Enabled word-wrap for 'remember username' checkboxandreykproductengine
2020-01-20SL-12595 The checkbox overlaps buttons in the 'Delete selected item?' ↵andreykproductengine
notification
2020-01-20SL-12596 Fixed incorectly enabled checkbox and enabled login buttonandreykproductengine
2020-01-17Merge remote-tracking branch 'origin/tools-config-files' into DRTVWR-496Andrey Lihatskiy
2020-01-16SL-12556 Fixed another case of login button being activeandreykproductengine
2020-01-16SL-12566 Select current preset in 'Select preset' combo when opening the floatermaxim_productengine
2020-01-15SL-12558 FIXED The "Default" preset allows saving over itmaxim_productengine