Age | Commit message (Collapse) | Author |
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disabled and a loading indicator should appear next to the outfit name).
When user presses the "Wear" button in the outfits list, we disable the button and display a perpetual loading indicator until all wearables of the outfit being worn get loaded.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/347/
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branch : product-engine
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branch : product-engine
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an object has been drug&dropped from Trash folder)
Reason: LLFoldefView has set ShowSelectionContext attribute when drag is started. And selected item is shown with filled selection after item is dropped until mouse is over inventory panel.
In case of drag from Trash that item removes from inventory and selected item is the whole My Inventory folder. So, it is shown with filled selection.
To fix this bug it is necessary to call setShowSelectionContext(FALSE);
Implemented in LLFolderView::onMouseLive() handler.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/275/
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branch : product-engine
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recent inventory renames newest item instead.)
Implemented Recent Inventory Panel specific classes to create appropriate context menu for Folders in Recent Items Panel:
* Registered new LLInventoryRecentItemsPanel class
* Added appropriate Folder Bridge and Bridge Builder
Updated main inventory panel to not show "+" button on Recent Items tab
* Placed controls into Layout Stack.
* Change visibility of panel with "+" button while switching between tabs.
* also made bottom panel wider to be consistent with other side panels (see screenshots).
Reviewed by Loren Shih at https://codereview.productengine.com/secondlife/r/334/
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branch : product-engine
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branch : product-engine
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via PSTN bridge)
Current patch fixes displaing of Avaline callers in Block List:
* Now it shows as Avaline Caller 1, etc.
Implemented via using name from AvatarListItem to create LLMute object.
Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/340/
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branch : product-engine
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either direction) when HTTP Textures is enabled
Fixed baked textures downloading. Uploading will be fixed on the server side.
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reviewed by Richard
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reviewed by Richard
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image display next to current look).
- Changed the topmost part of the Appearance panel:
* Added new "Edit current outfit" button.
* Implemented COF status display (unsaved/wearing) according to the spec.
* Minor XUI changes (font / dimensions / bg color).
- Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel.
- Removed the temporary "ShowDebugAppearanceEditor" setting.
TODO: use icons from the spec (currently missing).
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/
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branch : product-engine
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top-level appearance sidebar
- Fixed adding category check in LLInventoryCategoriesObserver.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/
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branch : product-engine
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By the way, removed "Add to outfit" and "Remove from outfit" buttons from the Edit Outfit panels.
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branch : product-engine
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- changed the LLInventoryItemsList::addNewItem() to add item to the list without immediately rearranging
- implemented LLFlatListViewEx::setFilterSubString(), sets up new filter string and filters the list.
- implemented LLFlatListViewEx::filterItems(), filters the list, rearranges and notifies parent about shape changes. The list items are filtered using the notify() functionality, without need in adding/removing them on each filter call. It sends 'match_filter' request to items and interprets the returned zero as sign of matched filter string, i.e. we don't hide items that don't support 'match_filter' action(separators etc).
- filtring of LLOutfitsList.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/342/
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branch : product-engine
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selection across COF wearables lists updates (i.e. when changing ordering of wearables - up/down).)
- implemented preserving of current items selection during lists updates.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/344/
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branch : product-engine
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branch : product-engine
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correctly in non-English languages with Viewer 2.0
reviewed Mike Antipov
EXT-4858 "Detecting Hardware..." not showing correctly in non-English languages with Viewer 2.0
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branch : product-engine
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t-shirt icon etc.).
- Removed temporary "up", "down", "new" buttons.
- Fixed misc positions/dimensions/fonts/colors/images.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/343/
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branch : product-engine
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"clothing" accordion tab of outfit editor
"size_changes" == info["action"]
is always TRUE no matter what info["action"] maps to,
that should be rewritten to "size_changes" == info["action"].asString()
No review.
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branch : product-engine
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kept after LM was dragged away)
- Added menu hiding on left mouse down callback for drop down menu item
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/337/
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branch : product-engine
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inconsistent)
Turned on "show info button" for lists in group & ad-hoc chats.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/336/
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branch : product-engine
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"clothing" accordion tab of outfit editor
* reimplemented button bars as static panels not as list items (creating accordion - button bar - list view - adaptor/container)
* added management of items' buttons assording to inventory items' states
* assigned actions to clothing/bodyparts items' buttons
* got rid of separators as distinct items and made them as part of items
* removed ad-hoc up/down buttons
* removed "+" button from a button bar
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
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branch : product-engine
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branch : product-engine
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branch : product-engine
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via PSTN bridge)
Applyied Aimee's patch to enable blocking of avaline caller:
added an "External" mute type which isn't sent to the SL servers or stored in the cache across sessions.
The caller's ID will change each time so there's no point cluttering up the mute list by persisting them.
Known issue: Right now the mute is added with the caller's phone number as the name shown in the block list,
so that will need changing to "Avaline Caller 1" etc
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branch : product-engine
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Use this workaround for now.
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allow all elements to fit properly in the panel)
- added dummy space between buttons.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/331/
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branch : product-engine
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[secondlife-bin llpluginclassmedia.cpp:158]
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'People' side panel).
- Added "Share an inventory item" tooltip for button in xml.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/338/
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branch : product-engine
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appearance sidebar (tier 2)
llui:
- Added accordion tab title setter.
- Added setters for accordion tab focus changes callbacks.
newview:
- Fixed observer used for outfit items collecting. Added checking number of fetched items.
- Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/
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branch : product-engine
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for unworn wearable types)
Added new wearable list item - LLPanelDummyClothingListItem for not worn wearable types, it displays grayed wearable type icon, grayed
title '<clothing type> not worn' and 'add' button.
Modified base class to be more flexible.
Moved init() to protected section.
Modified COF panel to use dummy item.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/335/
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branch : product-engine
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Added missing 'Delete' button to the Notecard Preview dialog;
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/330/
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branch : product-engine
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Added functionality to close hidden IM toasts when IM floater opens.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/321/
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branch : product-engine
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