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AgeCommit message (Expand)Author
2021-11-09SL-16329 - track frame time and jitter (as average deviation frame to frame) ...Brad Payne (Vir Linden)
2021-10-28SL-9436 Don't render 100% transparent objects.Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-27Merged in SL-16127 (pull request #741)Michael Pohoreski
2021-10-26SL-16243 Followup -- fix for inconsistently calling TracyAlloc/TracyFreeRunitai Linden
2021-10-26SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...Dave Parks
2021-10-25SL-16246 protect null deferenceDave Houlton
2021-10-25SL-16243 Add Tracy timers to global new/delete overrides.Dave Parks
2021-10-25SL-16234 handle closing floater correctlyMnikolenko Productengine
2021-10-25Merged in SL-15999 (pull request #746)Vir Linden
2021-10-25Merged DRTVWR-546 into SL-15999Vir Linden
2021-10-22SL-16222 Don't use bindFast for legacy bump maps (weird loading path sometime...Runitai Linden
2021-10-22SL-15999 - made cwd handling a bit more robust in perfbot_run.pyBrad Payne (Vir Linden)
2021-10-22mergeBrad Payne (Vir Linden)
2021-10-22SL-16203 Fix for wonky handling of mouse deltas.Dave Parks
2021-10-22SL-16234 FIXED Frame stall caused by unnecessary building the floater when ex...Mnikolenko Productengine
2021-10-21SL-16127: Const cleanupPtolemy
2021-10-21SL-16127: More cleanupPtolemy
2021-10-21SL-16127: Cleanup constsPtolemy
2021-10-21SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ca...Ptolemy
2021-10-21SL-16127: Use cached skyPtolemy
2021-10-21SL-16127: Cleanup indentation and whitespace to match coding stylePtolemy
2021-10-21SL-16127: Use cache psky when possiblePtolemy
2021-10-21SL-16127: Cleanup trailing whitespacePtolemy
2021-10-21SL-16127: Remove unused functionsPtolemy
2021-10-21SL-16127: Replace slow getLightTransmittance with faster versionPtolemy
2021-10-21SL-16202 Fix for textures appearing black or flashing white due to optimizati...Dave Parks
2021-10-21SL-15999 - perfbot allow --num to default to number of credsBrad Payne (Vir Linden)
2021-10-20Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Brad Payne (Vir Linden)
2021-10-20SL-16184 FIXED Frame stall when friend comes online.Mnikolenko Productengine
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...Dave Parks
2021-10-15Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Brad Payne (Vir Linden)
2021-10-15SL-16166 Optimization pass on render pipe inner loopsDave Parks
2021-10-14Merged DRTVWR-546 into SL-16166Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden
2021-10-14SL-16131 Fix for alignment warnings on Win32 builds.Dave Parks
2021-10-13Merged in DV546-merge-6.4.24 (pull request #731)Euclid Linden
2021-10-13Merge branch 'master' v6.4.24 into DRTVWR-546Dave Houlton
2021-10-13Increment viewer version to 6.4.24Nat Goodspeed
2021-10-13SL-16166 Remove LLDrawPoolGlow::pushBatch non-specializationRunitai Linden
2021-10-13SL-16166 Optimize LLDrawPoolMaterials::pushBatchRunitai Linden
2021-10-13SL-16189 Optimize bindBumpMapRunitai Linden
2021-10-13SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...Runitai Linden
2021-10-13SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called fo...Runitai Linden
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-10-11SL-16099 Followup -- disable VAOs since they still run like garbage in busy s...Runitai Linden
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...Dave Parks
2021-10-11SL-16141 Load fonts and generate glyphs on startupMnikolenko Productengine
2021-10-08Merge branch 'SL-16024' into DRTVWR-546Nat Goodspeed
2021-10-08SL-16024: Resolve bizarre VS compile error. Thanks Callum!Nat Goodspeed