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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-02-25
SL-3787 Fixed sloppy mode returning invalid model
Andrey Kleshchev
2022-02-24
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-02-24
SL-16907 Potential fix for crash in updateSkinInfoMatrixPalette
Dave Parks
2022-02-24
SL-3787 Fixed mesh uploader LoD generation returning worse results than highe...
Andrey Kleshchev
2022-02-24
SL-16921 FIXED Viewer crashes on disconnect if 'About land' floater is opened
Mnikolenko Productengine
2022-02-23
Fix for mac build
Dave Parks
2022-02-23
Fix for some GPUs thinking they have 0 available vram.
Dave Parks
2022-02-23
Fix for media textures failing to update (and eating lots of memory) on Mac/I...
Dave Parks
2022-02-23
SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...
Dave Parks
2022-02-23
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-02-23
Fix for mac build
Dave Parks
2022-02-23
SL-16904 FIXED The viewer crashes after trying to empty trash containing call...
Mnikolenko Productengine
2022-02-22
SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d...
Dave Parks
2022-02-22
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-02-22
SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.
Dave Parks
2022-02-22
SL-16892 Fix incorrect width of dropdown menus
Andrey Kleshchev
2022-02-21
SL-16056 Load cloud texture only once
Andrey Kleshchev
2022-02-21
SL-16892 Fix crash at getCameraOffsetInitial
Andrey Kleshchev
2022-02-21
Cached setting should be used in draw() calls
Mnikolenko Productengine
2022-02-21
SL-16887 FIXED Crash in LLNetMap::draw
Mnikolenko Productengine
2022-02-18
SL-16815 Fix for crash when disabling ALM.
Dave Parks
2022-02-18
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-02-18
SL-16815 Better occlusion query name pool. Leverage pool FILO nature to avoi...
Dave Parks
2022-02-18
SL-16811 Shape preview images do not display all of the attachments.
Andrey Kleshchev
2022-02-18
SL-16886 Fix for bad batching parameters for some rigged meshes.
Dave Parks
2022-02-17
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...
Dave Parks
2022-02-17
SL-16861 Animesh and avatar color change fix
Andrey Kleshchev
2022-02-14
SL-16418 Media texture update stall fix. Make media texture updates use LLIm...
Dave Parks
2022-02-03
Merged in SL-16727 (pull request #863)
Michael Pohoreski
2022-02-03
SL-16727: Revert change causing llvieweroctree to not render reflections when...
Ptolemy
2022-02-02
Merged in revert-16418 (pull request #854)
Euclid Linden
2022-02-01
Revert "Merged in euclid-16418 (pull request #846)"
Dave Houlton
2022-02-01
Revert "Merged in euclid-16418-a (pull request #852)"
Dave Houlton
2022-02-01
SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...
Dave Parks
2022-02-01
SL-16752 FIXED [Mac] Enabling or disabling vsync does not take effect until t...
Mnikolenko ProductEngine
2022-01-31
Merged in euclid-16418-a (pull request #852)
Euclid Linden
2022-01-31
SL-16418 add tear-down lock
Dave Houlton
2022-01-31
Merged in SL-16722 (pull request #850)
Michael Pohoreski
2022-01-28
SL-16722 Fix void water not being rendered due to PR 782 skipping second pass...
Ptolemy
2022-01-28
SL-16696 Hacky fix for disappearing underwater objects.
Runitai Linden
2022-01-28
Merged in euclid-16418 (pull request #846)
Euclid Linden
2022-01-28
SL-16418 add some big-endian future-proofing
Dave Houlton
2022-01-27
SL-16418 remove duplicated ref()
Dave Houlton
2022-01-27
SL-16418 restore tracy macros stomped in merge
Dave Houlton
2022-01-27
SL-16418 rename media tex image per-update to avoid contention stall
Dave Houlton
2022-01-27
SL-16418 bg thread for media texture updates
Dave Houlton
2022-01-27
SL-16418 optimize imageraw clear
Dave Houlton
2022-01-28
SL-16721 Crash at LLVOAvatar::idleUpdateMisc
Andrey Kleshchev
2022-01-27
SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues
Andrey Kleshchev
2022-01-27
SL-16056 Avatar gas cloud adaptive delay #2
Andrey Kleshchev
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