summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2023-01-27SL-17640 Make Materials Upload UI localizableAndrey Kleshchev
2023-01-25Merge pull request #61 from secondlife/SL-19081cosmic-linden
2023-01-25SL-19081: Fix assert when uploading textureCosmic Linden
2023-01-25Merge pull request #59 from secondlife/SL-19012cosmic-linden
2023-01-25SL-19012: Fix new material IDs sometimes not applying when set via LSLCosmic Linden
2023-01-24SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-24SL-19023 Reformat SSR shaders to match style standard.Dave Parks
2023-01-24SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...Dave Parks
2023-01-24SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-23SL-19015 Fix for ugly SSAODave Parks
2023-01-23SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-23SL-19015 Fix for spot light shadows.Dave Parks
2023-01-23Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-23SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-23Merge pull request #55 from secondlife/andreyk/SL-19014cosmic-linden
2023-01-23SL-19014 Sanitize the override data sent for faces without GLTF materialsAndrey Kleshchev
2023-01-23SL-19015 Fix gamma correct shader noise parameters (remove banding)Dave Parks
2023-01-23Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-23SL-18869 Followup -- AMD optimization pass.Dave Parks
2023-01-23SL-19005 Fix save button for local uploadsAndrey Kleshchev
2023-01-23SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-20SL-18869 Followup -- AMD compatibility pass.Dave Parks
2023-01-20SL-19015 Boost brightness of irradiance maps.Dave Parks
2023-01-20SL-18869 Followup -- fix for sky being black in probes and too bright outside...Dave Parks
2023-01-20Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().Brad Linden
2023-01-19SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-12MacOS build fixAndrey Kleshchev
2023-01-12SL-18962 PBR Materials should be viewable even if they are no-copyAndrey Kleshchev
2023-01-12SL-18947 Disable 'save' buttons by default, until material gets loadedAndrey Kleshchev
2023-01-11Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-11SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadow...Dave Parks
2023-01-11SL-18947 No modify materials can lock material floaterAndrey Kleshchev
2023-01-11MacOS build fixAndrey Kleshchev
2023-01-11Merge pull request #48 from secondlife/SL-18820cosmic-linden
2023-01-11SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...Dave Parks
2023-01-11SL-18869 Touch up -- Put generateSunShadow call back where it was to fix alph...Dave Parks
2023-01-11SL-18945 Links have no 'cut' optionAndrey Kleshchev
2023-01-11SL-18939 Cannot copy inventory folders with copiable linksAndrey Kleshchev
2023-01-11SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2023-01-10SL-18820: Fix applying material clearing transform overrides. Loosen some ass...Cosmic Linden
2023-01-10Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-10SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ...Dave Parks
2023-01-10SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map r...Dave Parks
2023-01-10Fix shader syntax error on mac for DRTVWR-559Brad Linden
2023-01-10Fix mac build for DRTVWR-559Brad Linden
2023-01-10SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the facesAndrey Kleshchev