Age | Commit message (Collapse) | Author |
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secondlife/brad/SL-19648-refcount-llgltfmaterial-thread-safety
Fix SL-19675 crash due to thread unsafe LLRefCount usage possibly related to SL-19648
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and cleaned up indentation
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you don't need it
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Delete the debugLoggingEnabled() (changed to LL_DEBUGS()) stanzas deleted by
the upstream.
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The trouble with debugLoggingEnabled() is that it locked mutexes and searched
maps every time that call was reached. LL_DEBUGS() has the same functionality
(albeit with idiosyncratic syntax) but performs expensive lookups only once
per session, caching the result in a local static variable.
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timer without a frame stall.
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following promotion of DRTVWR-539
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render pipe and be representative of actual render cost instead of driver synchronization time.
* SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time.
* SL-19656 Remove now dead code (trackAttachments et al).
* SL-19656 Fix for crash on GL <= 3.2
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SL-19644: Move GLTF transform reset out of pushBatch
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preferences that no longer exist.
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DRTVWR-559 merge 539
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errors (#194)
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Has to use class1 now since class0 shouldn't ever be in use on
end-user systems anymore.
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SL-19653: Fix some vertex buffer data mask asserts
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for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero.
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removing dead code and references to members that don't exist anymore
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near zero
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likely to conflict with upcoming DRTVWR-539 merge
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decruft.
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shadows
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Add buffer visulization
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Fix for brightening of PBR materials at the shadow horizon.
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