Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-09-14 | Merge branch 'main' into DRTVWR-559 | Erik Kundiman | |
2023-09-14 | getNativeKeyData impl for non Darwin non GTK | Erik Kundiman | |
Copying from GTK users part though. | |||
2023-09-13 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵ | Erik Kundiman | |
DRTVWR-559 | |||
2023-09-12 | SL-20157: Fix scale of avatar mesh parts when mikktspace tangent generation ↵ | Cosmic Linden | |
fails | |||
2023-09-12 | Merge branch 'main' into DRTVWR-559 | Erik Kundiman | |
2023-09-12 | Set but not used variable isn't an error | Erik Kundiman | |
Encountered when using Clang on Linux. Switched to Clang cause sometimes errors can be less escapable on GCC. | |||
2023-09-12 | Swap dependency between llmath & llmeshoptimizer | Erik Kundiman | |
It seems easier the other way around. This is only so building shared libraries won't fail. | |||
2023-09-12 | Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559 | Erik Kundiman | |
2023-09-11 | SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099) | Alexander Gavriliuk | |
2023-09-11 | Fix macOS crash by explicitly ask SDL2 for GL 4.1 | Erik Kundiman | |
The reason it kept crashing was because it is now a requirement for the OpenGL version to be "detected" as equal or higher than 4.09. All this time (or maybe since macOS switching to SDL2), Megapahit has been given only OpenGL 2.1 by macOS (4.1 on SL viewer & Alchemy, though funny it's 2.1 too somehow on Kokua), and now is fixed by setting the profile to core 4.1 from SDL2. The commit is on this branch only cause somehow this fix didn't work on main branch (it crashed). So 6.6.x is stuck with 2.1 for macOS. We're moving forward with this branch anyway, which will be merged to main in the (hopefully near) future. | |||
2023-09-11 | Merge branch 'main' into DRTVWR-559 | Erik Kundiman | |
2023-09-11 | Revive HiDPI support & multi threaded OpenGL | Erik Kundiman | |
See 7dd1149e3649057f0962b85bdc467f4e9299b235. The attributes only needed to be moved from LLWindowMacOS X to LLWindowSDL. | |||
2023-09-11 | GL_BUFFER_IMMUTABLE_STORAGE_EXT as an alternative | Erik Kundiman | |
2023-09-11 | Try not to use non portable glDrawBuffer | Erik Kundiman | |
2023-09-11 | Preprocess texture compression code | Erik Kundiman | |
2023-09-11 | Use the more portable GL_COMPARE_REF_TO_TEXTURE | Erik Kundiman | |
2023-09-11 | Try to use GL_MULTISAMPLE_EXT or don't try at all | Erik Kundiman | |
to use GL_MULTISAMPLE | |||
2023-09-11 | Use the more portable GL_FRAMEBUFFER | Erik Kundiman | |
2023-09-11 | Use more portable GL_TEXTURE_MAX_ANISOTROPY_EXT | Erik Kundiman | |
2023-09-11 | Assume GL_ANY_SAMPLES_PASSED is supported | Erik Kundiman | |
2023-09-11 | Use the more portable GL_TIME_ELAPSED_EXT | Erik Kundiman | |
and only when it's available. | |||
2023-09-11 | Use non 64 versions when no ARB timer query | Erik Kundiman | |
2023-09-11 | Preprocess non portable OpenGL 3.0 code | Erik Kundiman | |
2023-09-11 | Preprocess non portable OpenGL 4.0 code | Erik Kundiman | |
2023-09-11 | Preprocess non portable OpenGL 3.2 code | Erik Kundiman | |
2023-09-11 | Preprocess non portable OpenGL 1.2 code | Erik Kundiman | |
2023-09-11 | Preprocess non portable OpenGL 1.1 code | Erik Kundiman | |
2023-09-10 | TinyGLTF & Vulkan glTF not included on systemlibs | Erik Kundiman | |
Vulkan glTF doesn't seem to be used yet. TINYGLTF_INCLUDE_DIR doesn't seem to be used yet either. Tiny GLTF can be headers only, easy to install to system. | |||
2023-09-10 | Swap dependency between llmath & llmeshoptimizer | Erik Kundiman | |
It seems easier the other way around. This is only so building shared libraries won't fail. | |||
2023-09-10 | Comment out dead_code_should_blow_up_here | Erik Kundiman | |
Can't find its definition anywhere o.O | |||
2023-09-10 | Fixes to get it build again on FreeBSD | Erik Kundiman | |
and hopefully GNU/Linux too. | |||
2023-09-10 | SDL window overrides all window pure virtual funcs | Erik Kundiman | |
including the new getAvailableVRAMMegabytes. The "override" word must be explicitly stated now. | |||
2023-09-10 | Merge branch 'main' into DRTVWR-559 | Erik Kundiman | |
2023-09-10 | Use prebuilt OpenJPEG for now | Erik Kundiman | |
until we figure out what's causing crashes with vanilla OpenJPEG. | |||
2023-09-10 | macOS still uses viewer_manifest for now | Erik Kundiman | |
until we're ready with CPack for it. | |||
2023-09-10 | The header for CFBundleRef & CFBundleCreate | Erik Kundiman | |
2023-09-10 | GL_ALPHA8_EXT as an alternative to GL_ALPHA8 | Erik Kundiman | |
2023-09-10 | Darwin hasn't been using llwindowmacosx | Erik Kundiman | |
2023-09-10 | GL_RGBA16F is used when there's no GL_RGBA16 | Erik Kundiman | |
2023-09-10 | Lose the _EXT from GL_FRAMEBUFFER macro | Erik Kundiman | |
2023-09-10 | Always compile vertex array code | Erik Kundiman | |
So that, especially modern, GL implementations that do have vertex array but don't have the legacy GL_ARB_vertex_array_object defined have such code compiled too. | |||
2023-09-10 | Preprocess GLU implementors only code | Erik Kundiman | |
2023-09-10 | Missing parameter for non file picker implementors | Erik Kundiman | |
2023-09-10 | Preprocess non portable OpenGL code | Erik Kundiman | |
2023-09-10 | Lose the _ARB suffix from many macros | Erik Kundiman | |
2023-09-07 | Bring back glBufferParameteriAPPLE | Erik Kundiman | |
GL_APPLE_flush_buffer_range is defined on other platforms such as FreeBSD but there would failure to link, hence the extra LL_DARWIN. | |||
2023-09-07 | Bring back GL_MULTISAMPLE_ARB to macOS | Erik Kundiman | |
since it doesn't have GL_MULTISAMPLE_EXT. | |||
2023-09-07 | Revert "Bring back GL funcs & macros that work on macOS" | Erik Kundiman | |
This reverts commit e600f6504cd7edd9d2883ea7dc17c2574b1ff468. | |||
2023-09-07 | Bring back OpenGL >= 3.0 functionalities to macOS | Erik Kundiman | |
They weren't compiled with the previous commit, and it affected a lot. | |||
2023-09-07 | Bring back GL funcs & macros that work on macOS | Erik Kundiman | |