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2021-01-29Merged DRTVWR-525 into euclid-13490Dave Houlton
2021-01-29SL-13490 replace imperfect object-relative normals with constant lengthDave Houlton
2021-01-28Merged in euclid-13490 (pull request #450)Dave Houlton
SL-13490 fix debug normals under non-uniform scale Approved-by: Michael Pohoreski
2021-01-27SL-13490 fix debug normals under non-uniform scaleDave Houlton
2021-01-26Merged in SL-14705 (pull request #445)Michael Pohoreski
SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows Approved-by: Dave Houlton
2021-01-25SL-14705 mergePtolemy
2021-01-25SL-14705: Cleanup U32 S32 castPtolemy
2021-01-25SL-14705: Fix merge conflictPtolemy
2021-01-25SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with ↵Ptolemy
AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
2021-01-25Merged in SL-14707 (pull request #447)Michael Pohoreski
SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim in EEP Approved-by: Dave Houlton
2021-01-22SL-14705: Cleanup U32 S32 castPtolemy
2021-01-22SL-14705: Update contributions.txtPtolemy
2021-01-22SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually ↵Ptolemy
dim in EEP
2021-01-21SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with ↵Ptolemy
AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
2021-01-19Merged in euclid-13629 (pull request #439)Dave Houlton
SL-13629, reconstruct rainbow lookup coord to reduce interior banding
2021-01-19SL-13629, reconstruct rainbow lookup coord to reduce interior bandingDave Houlton
2021-01-13Merged in euclid-13629 (pull request #433)Dave Houlton
SL-13629 Reverse rainbow color order
2021-01-13SL-13629 Modify texcoord to reverse rainbow color orderDave Houlton
2021-01-07Merged in SL-14035 (pull request #427)Michael Pohoreski
SL-14035/ BUG-229436 Specular reflection too bright when the camera is outside the light radius
2021-01-07SL-14035 revert incorrect removal of glarePtolemy
2021-01-06SL-14035: Don't use sRGB textures when not specifiedPtolemy
2021-01-06SL-14035: Incorporate patch from Sovereign Engineer to fix specular reflectionPtolemy
2021-01-06SL-11300 Camera distance to avatar in neighbouring region incorrectAndrey Kleshchev
2021-01-04SL-14347 Crash at ChoosePixelFormatAndrey Kleshchev
2021-01-04SL-14529 Replace dynamic_cast to LLAvatarJoint with static castsAndrey Kleshchev
Replaced couple (LLAvatarJoint*) for consistency
2020-11-12Merged in DV510-merge-6.4.12 (pull request #372)Dave Houlton
DRTVWR-510 merge in 6.4.12
2020-11-11Merge branch 'master' 6.4.12 into DRTVWR-510Dave Houlton
2020-11-11SL-14275: Comment out unused global consts for compilers that treat this an ↵Ptolemy
an error
2020-11-11Increment viewer version to 6.4.12Nat Goodspeed
following promotion of DRTVWR-507
2020-11-11Merged in SL-14275 (pull request #367)Michael Pohoreski
SL-14275 Approved-by: Dave Houlton
2020-11-09SL-14275: Replace enum with S32 to better match reflection_detailPtolemy
2020-11-05SL-14275: Cleanup: Detabify generateWaterReflection()Ptolemy
2020-11-05SL-14275: Cleanup: Add indentation for some push/pop RenderTypeMask()Ptolemy
2020-11-05SL-14275: Implement two new water reflection modesPtolemy
2020-11-05SL-14275: Cleanup DetabifyingPtolemy
2020-11-05SL-14275: Don't render clouds in water reflectionPtolemy
2020-11-05SL-14275: Cleanup inconsistent indentationPtolemy
2020-11-05SL-14275: Cleanup non descript name for water reflection modePtolemy
2020-11-05SL-14275: Add two new Water Reflection modes to Graphics AdvancedPtolemy
2020-11-04Merge branch 'SL-14264' into DRTVWR-507-maintAndrey Lihatskiy
2020-11-04SL-14264 - BOM textureBrad Payne (Vir Linden)
2020-11-02Updated LLCA to codeticket build 551526Andrey Lihatskiy
2020-10-29SL-14226 Cleanup teleport requestsAndrey Kleshchev
2020-10-26Merge branch 'SL-14081' into DRTVWR-507-maintAndrey Lihatskiy
2020-10-22SL-14161 FIXED an item persists in inventory after dragging it to the ↵Mnikolenko Productengine
marketplace listings
2020-10-21Merged in euclid-mDebugGPU (pull request #348)Dave Houlton
Remove obsolete mDebugGPU variable and dependent code Approved-by: Andrey Kleshchev Approved-by: Michael Pohoreski
2020-10-21Updated LLCA to codeticket build 550026Andrey Lihatskiy
2020-10-20SL-13733 Verify window handleAndrey Kleshchev
2020-10-19DRTVWR-510 clean up obsolete downstream-from-mDebugGPU codeDave Houlton
2020-10-19DRTVWR-510 remove obsolete mDebugGPU variableDave Houlton