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2021-05-12Merged in euclid-15221 (pull request #563)Euclid Linden
SL-15221 Fix off-by-one error in block size for VBO allocation tracking Approved-by: Michael Pohoreski
2021-05-06SL-15221 strip debug code, add sanity asserts, formatDave Houlton
2021-05-06SL-15221 fixed off-by-one accounting errorDave Houlton
2021-05-06SL-15221 add VBO dirty bit to avoid many per-frame checksDave Houlton
2021-04-30Merged in SL-14885 (pull request #529)Michael Pohoreski
SL-14885 Allow mousewheel to zoom way out when user has disabled camera constraints Approved-by: Euclid Linden
2021-04-30Merge branch 'SL-14885' of bitbucket.org:lindenlab/viewer into SL-14885Ptolemy
2021-04-30SL-14885: Use LLCachedControlPtolemy
2021-04-30SL-14885 Allow mousewheel to zoom way out when user has disabled camera ↵Ptolemy
constraints
2021-04-29Merged in SL-14113 (pull request #526)Michael Pohoreski
SL-14113 Approved-by: Euclid Linden
2021-04-29SL-14113: Fix remote merge conflictPtolemy
2021-04-29SL-14113: Remove useless last digit in constant to help readability based on ↵Ptolemy
Euclid's feedback
2021-04-29SL-14113: Merge duplicate shader constant for clarity.Ptolemy
2021-04-29SL-14113: Remove magic numbers. Take advantage of existing shader #defines ↵Ptolemy
injection by extending shader loading to make use of addConstant() instead of hard-coding magic number constants in each GLSL file.
2021-04-29SL-14113 Cleanup indentationPtolemy
2021-04-29SL-14113 Cleanup face magic numberPtolemy
2021-04-29SL-14113 Cleanup typo and cross referencePtolemy
2021-04-29SL-14113 Fix moon hazePtolemy
2021-04-29SL-14113: Remove useless last digit in constant to help readability based on ↵Ptolemy
Euclid's feedback
2021-04-29DRTVWR-528 merge up to 6.4.19Dave Houlton
2021-04-29SL-14113: Merge duplicate shader constant for clarity.Ptolemy
2021-04-29Increment viewer version to 6.4.19Nat Goodspeed
following promotion of DRTVWR-515
2021-04-29SL-14113 Resolve merge conflictPtolemy
2021-04-29SL-14113: Remove magic numbers. Take advantage of existing shader #defines ↵Ptolemy
injection by extending shader loading to make use of addConstant() instead of hard-coding magic number constants in each GLSL file.
2021-04-29SL-14113 Cleanup indentationPtolemy
2021-04-29SL-14113 Cleanup face magic numberPtolemy
2021-04-29SL-14113 Cleanup typo and cross referencePtolemy
2021-04-29SL-14113 Fix moon hazePtolemy
2021-04-20DRTVWR-528 remove wrapper code for RAD telemetry libraryDave Houlton
2021-04-16Merged in SL-15110 (pull request #527)Michael Pohoreski
SL-15110 Fix stars appearing in a different location in the night sky when ALM is turned on Approved-by: Euclid Linden
2021-04-16Merged DRTVWR-528 into SL-15110Michael Pohoreski
2021-04-15DRTVWR-528 clean up cmake recursive CXX_FLAGS definition (/Zo)Dave Houlton
2021-04-15SL-14914 New release viewer install updated to RC unexpectedlyAndrey Kleshchev
Requested behavior: First install of a new viewer should never prompt to update to any RC. Anfortunately neither viewer nor updater can tell the difference betwen RC and optional release update, so setting updater to download only required updates.
2021-04-13SL-14885 Allow mousewheel to zoom way out when user has disabled camera ↵Ptolemy
constraints
2021-04-13SL-14113 Cleanup indentationPtolemy
2021-04-13SL-14113 Cleanup face magic numberPtolemy
2021-04-13SL-14113 Cleanup typo and cross referencePtolemy
2021-04-12SL-14113 Fix moon hazePtolemy
2021-04-12SL-15110 Fix stars appearing in a different location in the night sky when ↵Ptolemy
ALM is turned on
2021-04-01Merged in DV528-merge-6.4.18 (pull request #512)Euclid Linden
DRTVWR-528 merge up to 6.4.18
2021-04-01Merge branch 'master' into DV528-merge-6.4.18Dave Houlton
2021-04-01SL-15061 Crash deleting non-zero reference in LLConversationItemSessionAndrey Kleshchev
2021-04-01Merge branch 'master' into DRTVWR-515-maintAndrey Lihatskiy
2021-04-01Increment viewer version to 6.4.18Nat Goodspeed
following promotion of DRTVWR-514
2021-04-01SL-15053 Use previous icon for Nearby chatMnikolenko Productengine
2021-03-29SL-14895, restore previous post-deferred alpha behaviorDave Houlton
2021-03-23SL-14993 Crash accessing mInvBindMatrixAndrey Kleshchev
2021-03-23SL-14993 Crash accessing mInvBindMatrixAndrey Kleshchev
2021-03-18DRTVWR-528, delete all unreferenced shader files, improve dev QoLDave Houlton
2021-03-18Merged in euclid-14895 (pull request #496)Euclid Linden
SL-14895, point light atten should move inversely light radius Approved-by: Michael Pohoreski
2021-03-17SL-14895, point light atten should move inversely light radiusDave Houlton