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2024-02-25 #889 Start removing mDrawable references. These may be null.Jonathan "Geenz" Goodman
2024-02-25#682 Add a low priority path for conservative probe face updates. This will ↵Jonathan "Geenz" Goodman
update the "low priority" faces at half of the the probe update rate. Useful for less planar reflection geometry.
2024-02-23Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Jonathan "Geenz" Goodman
geenz/mirrors-optimization-pass-1
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Merge pull request #882 from secondlife/brad/mac_shader_fixescosmic-linden
Fixes for some shader compilation failures on mac.
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden
* conditional compilation should use #ifdef * layout keywords need to be lowercase
2024-02-22Merge pull request #869 from secondlife/vi-72cosmic-linden
secondlife/viewer-issues#72: Test plan feedback and additional improvements
2024-02-21secondlife/viewer-issues#72: Test plan feedback and additional improvementsCosmic Linden
2024-02-21Merge pull request #849 from secondlife/vi-72cosmic-linden
secondlife/viewer-issues#72: Fix material preview making things disappear. General cleanup.
2024-02-21secondlife/viewer-issues#72: More correct interpretation of swapFBORefsCosmic Linden
2024-02-21secondlife/viewer-issues#72: Add test planCosmic Linden
2024-02-21secondlife/viewer-issues#72: Fix clang warnings (virtual override)Cosmic Linden
2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵Cosmic Linden
screen
2024-02-21#682 Add an update rate parameter to help throttle mirror updates.Jonathan "Geenz" Goodman
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead.
2024-02-20#682 Separate out the radiance gen.Jonathan "Geenz" Goodman
2024-02-20secondlife/viewer-issues#72: Clean up material preview when hidden or ↵Cosmic Linden
floater closed
2024-02-16secondlife/viewer-issues#72: Don't dirty depth in ↵Cosmic Linden
LLViewerDynamicTexture::updateAllInstances
2024-02-16secondlife/viewer-issues#72: Material preview shouldRender should return ↵Cosmic Linden
false if no render needed
2024-02-15#682 Do conservative updates on probes.Jonathan "Geenz" Goodman
2024-02-15Merge branch 'main' into geenz/mirrors-optimization-pass-1Jonathan "Geenz" Goodman
2024-02-14Update cla.yaml allowlist to clear spurious errors (#804)Brad Linden
2024-02-09Merge pull request #784 from secondlife/v-773cosmic-linden
Fix RenderTerrainPBREnabled requiring restart and respect simulator feature PBRTerrainEnabled
2024-02-09secondlife/viewer#773: Fix RenderTerrainPBREnabled requiring restart and ↵Cosmic Linden
respect simulator feature PBRTerrainEnabled
2024-02-09https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for ↵RunitaiLinden
more inaccurate than usual alpha sorting (#781)
2024-02-09Merge pull request #778 from secondlife/release/gltf-maint2RunitaiLinden
Release/gltf maint2
2024-02-09Merge branch 'release/materials_featurette' into release/gltf-maint2Brad Linden
2024-02-09Put PBR material swatch behind feature flag (#775)cosmic-linden
* secondlife/viewer#771: Put PBR material swatch behind feature flag * secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures
2024-02-08Merge pull request #770 from secondlife/vi-67cosmic-linden
secondlife/viewer-issues#67: Add test plan + fix Windows build
2024-02-08secondlife/viewer-issues#67: Fix Windows release build warningCosmic Linden
2024-02-08secondlife/viewer-issues#67: Add test planCosmic Linden
2024-02-08Merge pull request #768 from secondlife/vi-67cosmic-linden
Improve PBR terrain loading robustness
2024-02-08Merge pull request #715 from secondlife/materials_featurette/mirrorsRunitaiLinden
Mirrors pre-release
2024-02-08secondlife/viewer-issues#67: Improve PBR terrain loading robustnessCosmic Linden
2024-02-08Update softenLightF.glslJonathan "Geenz" Goodman
2024-02-08#671 Nudge RenderMirrors and clear shader cache as needed based on ↵RunitaiLinden
SimulatorFeatures
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-08Fix for crash in LLHeroProbeManagerRunitaiLinden
2024-02-08#671 Setup the viewer to respect the MirrorsEnabled simulator feature.Jonathan "Geenz" Goodman
2024-02-08Make the UI conditional.Jonathan "Geenz" Goodman
2024-02-07Merge pull request #757 from secondlife/signal/ymlSignal Linden
Rename ISSUE_TEMPLATE/config.yaml to config.yml
2024-02-07Rename config.yaml to config.ymlSignal Linden
Issue template configuration is the only github configuration file I've found which does not support both `*.yaml` and `*.yml` extensions. Drat.
2024-02-07Merge pull request #738 from secondlife/signal/feedback-linkVir Linden
Add link to feedback portal
2024-02-07Merge remote-tracking branch 'origin/main' into release/gltf-maint2Brad Linden
2024-02-07Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fixRunitaiLinden
Confusion between light diffuse and light color in HDR auto-adjust mode
2024-02-07Merge pull request #756 from secondlife/mainRunitaiLinden
merge main to materials_featurette
2024-02-07Merge pull request #754 from secondlife/v-711cosmic-linden
secondlife/viewer#711: Add test plan
2024-02-07Confusion between light diffuse and light color in HDR auto-adjust modeHenri Beauchamp
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?...
2024-02-07secondlife/viewer#711: Add test planCosmic Linden
2024-02-07Merge pull request #752 from secondlife/v-711cosmic-linden
Terrain graphics feature gating