Age | Commit message (Expand) | Author |
2023-10-13 | DRTVWR-592: Give PBR terrain shader more descriptive name for debugging/profi... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add test config for triplanar mapping blend strength | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Triplanar mapping | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix broken minimap loading, improve minimap view of PBR materials... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add tracy block to gen_terrain_tangents (not profiled) | Cosmic Linden |
2023-10-13 | DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for P... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Create separate config option for terrain repeats. Clean up debug | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture... | Cosmic Linden |
2023-10-13 | Revert "Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hook... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2D | Cosmic Linden |
2023-10-13 | SL-19750: Only disable PBR terrain emissive for machines that have a limit of... | Cosmic Linden |
2023-10-13 | DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f... | Cosmic Linden |
2023-10-13 | Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up c... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Overdraw is not free. Render terrain after Opaque Blinn-Phong/PBR... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix issues with blending of materials, for example when fading ou... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix some virtual functions not being marked override | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix unable to undo effect of local terrain debug setting without ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture fli... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Roughly working draft of PBR terrain | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Working tangent calculation, not yet used | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Debugging, rethinking | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Add code for generating terrain tangents (not yet used) | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Render PBR material terrain like legacy, using baseColor texture | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Detect when terrain materials are loaded, use as fallback w... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) More work on terrain texture editing GUI | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Save PBR material terrain (does not yet render) | Cosmic Linden |
2023-10-13 | DRTVWR-592: Use overrides, make mac build happy | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Add material terrain selection to GUI | Cosmic Linden |
2023-10-13 | DRTVWR-592: Allow using RGBA textures for terrain, as the texture uploader do... | Cosmic Linden |
2023-06-28 | Merge pull request #260 from secondlife/SL-17405 | cosmic-linden |
2023-06-28 | SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim... | Cosmic Linden |
2023-06-28 | SL-19842 Sanity clamp sky brightness. | RunitaiLinden |
2023-06-28 | SL-19842 Nudge dynamic exposure coefficient and soften indirect lighting. | RunitaiLinden |
2023-06-27 | DRTVWR-559 Fix for manual probes not updating as often as they should when ne... | RunitaiLinden |
2023-06-27 | SL-19884 Fix for garbled rigged meshes in model import preview window. | RunitaiLinden |
2023-06-27 | SL-19897 Followup -- handle 100% transparent objects that are "active" | RunitaiLinden |
2023-06-27 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-06-27 | SL-19925 Make high graphics default to shadows on. | RunitaiLinden |
2023-06-26 | Fix for SL-19620 & SL-19768 material overrides incorrectly affecting other faces | Brad Linden |
2023-06-26 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-06-26 | SL-19909 Fix for reflection probes on vehicles blocking mouse clicks. Incide... | RunitaiLinden |
2023-06-26 | Merge pull request #252 from secondlife/andreyk/SL-5161 | akleshchev |
2023-06-23 | SL-19897 Fix for 100% transparent objects not showing up in highlight transpa... | RunitaiLinden |
2023-06-23 | SL-5161 Avatars should stay hidden longer if they are waiting for meshes or s... | Andrey Kleshchev |