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2022-06-21SL-17021: Only calculate the octree for a skinned mesh if intersection falls ↵Cosmic Linden
inside an on-the-fly calculated bounding box. Technically not a broadphase check, but better than calculating an octree for a bunch of meshes.
2022-06-21SL-17021: Do not do software skinning/octree building of a face during ↵Cosmic Linden
picking unless eligible for narrow-phase intersect check (fast broad-phase intersect pre-check not yet implemented)
2022-06-21SL-17021: Fix triangle mesh overlays being generated twice when avatar ↵Cosmic Linden
animation is frozen
2022-06-21SL-17021: Templatize LLOctreeNode and related classes to allow for option to ↵Cosmic Linden
store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree.
2022-06-21SL-17021: Clean up some unneeded member variables from lloctreeCosmic Linden
No performance difference measured
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-06-20SL-17585 Don't bother users with dialogs if we are already quitingAndrey Kleshchev
2022-06-17SL-17614 Crash at settings_setup_listenersAndrey Kleshchev
Likely a corrupted install, warn user to reinstall viewer
2022-06-17SL-17585 Ensure nothing went wrong with installation during 'File' operationsAndrey Kleshchev
2022-06-17SL-17585 Crash at LLAppViewer::initConfigurationAndrey Kleshchev
2022-06-15SL-17584 Frame buffer object is now nessesary to run viewerAndrey Kleshchev
2022-06-15SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-06-14SL-16182: Fix Mac compiler errorsCosmic Linden
2022-06-14SL-16182: LLAudioDecodeMgr: Get general worker thread count directly from ↵Cosmic Linden
ThreadPool
2022-06-14SL-16182: Offload audio decoding from the main thread to the general work queue.Cosmic Linden
The work queue callback binds "this". This is deemed safe due to current dependencies, but see the associated comment in the return callback. There was some trial and error to get a this-binded lambda to compile. Due to LLVorbisDecodeState writing to disk off-thread, limit audio decodes proportional to general worker thread count. Guess the thread count for now.
2022-06-14SL-17483: Make ThreadPool inherit LLInstanceTrackerCosmic Linden
(cherry picked from commit 41d6a0e222241606c317281e2f0b211e16813dd5)
2022-06-08SL-17552 Clear dirty flag when clicking Save buttonMnikolenko Productengine
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-06-01SL-17509 The viewer spams warnings if the user is in a parcel or region with ↵Mnikolenko Productengine
voice disabled
2022-05-30SL-17474 Device context not properly released at shutdownAndrey Kleshchev
2022-05-27Merged in SL-15937 (pull request #991)Howard Stearns
SL-15937 - adjust memory limit / cache code Approved-by: Andrey Lihatskiy Approved-by: Vir Linden
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-05-25Increment viewer version to 6.6.1Nat Goodspeed
following promotion of DRTVWR-546
2022-05-25SL-17462 soften colors of the prims on mini-mapMnikolenko Productengine
2022-05-25SL-17206 Unable to move an avatar after a strong fall on the groundMnikolenko Productengine
2022-05-25SL-17458 Cut works the same way as Copy when pasting into FavoritesAndrey Kleshchev
2022-05-24SL-15937 - forget the +1Howard Stearns
2022-05-24SL-15937 - far must be greater than near near, not equalHoward Stearns
2022-05-23SL-15937 - adjust memory limit / cache codeHoward Stearns
2022-05-23SL-17339 Controls > Restore Defaults should clear the "Walk to" action.Mnikolenko Productengine
2022-05-20Merged in SL-17463 (pull request #988)Sabrina Shanman
SL-17463: Have different default value for MiniMapRotate for new vs existing user Approved-by: Andrey Lihatskiy
2022-05-20SL-17463: Set the default for MiniMapRotate back to true (enable minimap ↵Cosmic Linden
rotation by default), but set MiniMapRotate to false for new installs
2022-05-19SL-17451 Fix for erroneous attempt to apply vertex color alpha to texture ↵Dave Parks
before alpha masking (we don't actually support this and the vertex color alpha is sometimes zero when you think it ought not be).
2022-05-19SL-17404 Adjust 'More' button widthMnikolenko Productengine
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-05-18SL-17417 Fix for incorrect reflection orientation on fullbright prims.Dave Parks
2022-05-18SL-10025 - via Cathy Foil, all bones now have standard alias 'avatar_' + name.Brad Payne (Vir Linden)
# Conflicts: # scripts/content_tools/anim_tool.py
2022-05-18SL-10163 - allow joint aliases in animation uploads. Names are canonicalized ↵Brad Payne (Vir Linden)
before sending to simulator. # Conflicts: # indra/newview/llviewerassetupload.cpp # indra/newview/llvoavatar.cpp # scripts/content_tools/anim_tool.py
2022-05-18SL-288, SL-10163 - error reporting for animation upload failures.Brad Payne (Vir Linden)
2022-05-18SL-288, SL-10163 - allow joint aliases, but otherwise reject upload of ↵Brad Payne (Vir Linden)
animations containing invalid joint names # Conflicts: # indra/newview/llviewerassetupload.cpp # indra/newview/llvoavatar.cpp
2022-05-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-05-17SL-17421 Fix for fullbright alpha mask shader ignoring vertex alphaDave Parks
2022-05-17SL-17415 Movement of scripted attached objects is no longer interpolated.Andrey Kleshchev
2022-05-16SL-17417 Fix for incorrect reflection orientation on some moving child prims.Dave Parks
2022-05-11SL-17356 Viewer changes for Premium Plus supportAndrey Lihatskiy
2022-05-11Merged in SL-2243 (pull request #978)Howard Stearns
SL-2243 - match server physics shape calculation re mesh dimensions Approved-by: Andrey Kleshchev
2022-05-10SL-2243 - match server physics shape calculation re mesh dimensionsHoward Stearns
2022-05-10SL-17376 Do not fail build if vcruntime140_1 is missingAndrey Kleshchev
If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.