Age | Commit message (Collapse) | Author |
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check and assertion to avoid crash in production and detect crash in development).
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fuzzy terrain textures etc).
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lllfsthread threaded.
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SL-17219
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before alpha masking (we don't actually support this and the vertex color alpha is sometimes zero when you think it ought not be).
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Update task branch from main project branch.
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DRTVWR-546
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These trigger fatal warnings on Mac.
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Also LLSplashScreenHeadless methods. Without this Mac builds fail.
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This is just a placeholder, but without it the viewer won't even build on Mac.
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We inadvertently changed tryPost() to call ThreadSafeSchedule::tryPost(),
which doesn't exist.
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If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.
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access violation, 'this' was null
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# Conflicts:
# indra/newview/llappviewer.h
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following promotion of DRTVWR-550
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rendering.
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- Do not try initializing shaders if requirements are not met or if window does not exist
- Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close()
- mHasMultitexture is a solid requirement, if it is not present, we won't be able to run
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meshes when calculating virtual size.
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meshes, batching be damned.
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lost in case of crash
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LLWord should persist till the end due to wide usage.
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Pausing clouds should not pause water
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# Conflicts:
# indra/llcommon/llsdutil.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolwater.cpp
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following promotion of DRTVWR-540
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