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2024-02-07Confusion between light diffuse and light color in HDR auto-adjust modeHenri Beauchamp
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?...
2024-02-01Merge pull request #702 from secondlife/signal/reduce-buildsVir Linden
build.yaml: Build shared branches
2024-01-31build.yaml: Build shared branchesBennett Goble
We're currently building every single commit pushed to Github. This is racking up $20k in build charges a month and is generally superfluous. This changeset alters build triggers so that builds automatically run if they are committed to a **shared branch**: - `release/*` - A release stabilization branch - `project/*` - A project viewer branch - `main/*` - The default/stable branch PR commits are also automatically built. ...need to build another commit? Developers can trigger one using a manual workflow run.
2024-01-30Merge pull request #692 from secondlife/vir-linden-issue-templates-1Vir Linden
Update enhancement.md
2024-01-29Merge pull request #693 from secondlife/vir-linden-issue-templatesVir Linden
Update bug.yaml
2024-01-29Update enhancement.mdVir Linden
2024-01-29Update bug.yamlVir Linden
2024-01-29Merge pull request #688 from secondlife/signal/contributorsVir Linden
Add a basic CONTRIBUTING.md
2024-01-29Merge pull request #666 from secondlife/issue_templatesVir Linden
Issue templates
2024-01-26Add a basic CONTRIBUTING.mdBennett Goble
Provide basic instructions in-repository for contributing to Second Life.
2024-01-24Create enhancement.mdRunitaiLinden
2024-01-24Create bug.yamlRunitaiLinden
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-13Credit Henri for HUD fixCosmic Linden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-08SL-20674 Fix for textures ignoring texture scale when determining what ↵RunitaiLinden
resolution to be.
2023-12-08SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵Maxim Nikolenko
some cases
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden
2023-12-06SL-20664 Potential fix for crash on startup in switchContextRunitaiLinden
2023-12-06BUG-234706 Fix unstable performance on nvidia systems by always enabling ↵Ansariel Hiller
Threaded Optimization via driver application profile (#564)
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden
2023-12-06SL-20611 Followup -- fix banding in water fog (thanks, Rye!)RunitaiLinden
2023-12-06SL-19655 BugSplat Crash: LLGLState::checkStates (2427)Alexander Gavriliuk
2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. ↵RunitaiLinden
Incidental fix for crash when mWaterPool is null.
2023-12-04Merge pull request #556 from secondlife/davep/SL-20611cosmic-linden
SL-20611 Make haze effect local lights. Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render.
2023-12-04SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-04SL-20611 Followup -- fix edge cases with transparent objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-05SL-20681 fix spelling on exit promptMnikolenko Productengine
2023-12-04SL-20569 Fix notification's description in preferencesAndrey Kleshchev
2023-12-01SL-20611 Followup -- fix for water rendering twice. Add comments around ↵RunitaiLinden
LLEventPoll hack.