Age | Commit message (Collapse) | Author |
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Both double-clicking on an outfit to wear, and wearing an outfit from side panel, will now update the current look string.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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STRUCTURE flag not set"
EXT-2432 : Diagnose warning spam: "[X] does not exist in either view or model, but notification triggered"
Restructured llinventorypanel's handling of add/remove/structure so it's easier to understand
Removed false positive "notification triggered" warning since objects can now exist outside of various inventory panels' directories.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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STRUCTURE flag not set"
EXT-2432 : Diagnose warning spam: "[X] does not exist in either view or model, but notification triggered"
Restructured llinventorypanel's handling of add/remove/structure so it's easier to understand
Removed false positive "notification triggered" warning since objects can now exist outside of various inventory panels' directories.
--HG--
branch : avatar-pipeline
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object not found - ignoring"
This warning is a false positive, also existed in 1.23. Removing.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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object not found - ignoring"
This warning is a false positive, also existed in 1.23. Removing.
--HG--
branch : avatar-pipeline
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renamed "take off items" to "remove from outfit"
Code reviewed by Seraph
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gInventory.notifyObservers
Changing COF processing to happen during idle(), versus within done().
Reviewed by: Vir
--HG--
branch : avatar-pipeline
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we didn't check local_tex_obj for NULL before using it. checked to make sure
pointer is not null before calling ->getImage()
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share button in im popup now opens sidepanel inventory.
Code reviewed by Seraph
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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We're building a pie menu in code, complete with separators for this particular
branch of submenus. This is terrible and ugly and needs to be killed, but
for now I removed the lines that cause the separators to be added where there
are empty pie slices.
Code reviewed by Vir
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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subclass, LLInventoryObservers.h. This reduces dependencies and compile times, and makes these classes easier to locate.
I have not yet refactored classes to remove #include "llinventorymodel.h" and replace with #include "llinventoryobservers.h". This will happen later.
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Also made SRV config options not persistent.
reviewed by brad
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more work towards a decent DEV-42312 and DEV-42313
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name of the departing voice session more accurate (perhaps). WIP.
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These are no longer generated in Viewer 2.0 (instead we use
notifications to send object IMs to the user), so there's no
need to look for them in every textbox. Users can get details
on any objects spamming them via the new remote object inspector.
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This is used to display details about objects that may not be in the
current scene (the existing object inspector is tied to selection and
only works for objects in the scene). The remote inspector lets you see
the name and owner of the object. You can also teleport to the object's
location, view the location on the map, or mute the object.
I've also added more information to the notification you receive when
an object sends you an IM via llInstantMessage(). This notification now
has an "Inspect" button that brings up the remote object inspector.
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This is now a dockable floater with a dock tongue. It currently floats
over the sys well, where other system messages appear. The appearance
now matches the voice spec more closely. It also tells you which voice
channel you would be leaving if you accept the call.
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