Age | Commit message (Collapse) | Author |
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corner to avoid being pulled up when floater resizes to accommodate. Fixed floater height computation, removed magic numbers. Added XML configuration file for menu_item_tear_off so we can set colors to make the lines visible when highlighted. Reviewed with Richard.
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that we don't use character offsets when mixing utf8 and wide
strings. Internal JIRAs: DEV-40127 DEV-39966.
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This didn't work on Windows because wchar_t is 2 bytes on that
platform, not 4 bytes (whereas llwchar is 4 bytes everywhere).
Boost's regex methods need to work on wchar_t, but I believe
that using a UTF-16 string would still be prone to crashing on
Windows as UTF-16 is still a variable-length encoding. Besides,
trying to compile a UTF-16 solution generates weird link errors.
Instead, I'm going to fix this problem a different way. And
I'm starting by reverting the previous attempt. Thanks Win32.
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needed/useful (when threading is revisited).
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to be reviewed by davep.
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"Active/Selected/On" state. Speak button was hard-coded to segmented-button art -- removed hard-coding so it uses normal button params. Also changed walk-mode and camera-mode icons to use green backgrounds, which emphasizes the radio-button aspect of the controls. Reviewed with Erica.
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back-out my last commit - it fixed the build test, but the build still fails; I'll leave it alone...
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EXT-1109
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panel_preferences_advanced.xml
EXT-760
EXT-759
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panel_preferences_advanced.xml
EXT-760
EXT-759
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My first stab at building an OSX package, I hope the results are okay; back this out if things barf.
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work on an LLWString instead of a std::string, so that we don't have
to worry about character offsets for variable-length-encoded UTF-8
strings.
This was causing crashes whenever we would try to show a textbox with
a URL and foreign characters (> 1 byte chars). Damn, I suck!
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referenced in textures.xml, EXT-1073 Add icon and style the L$ Balance button in top navigation bar
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Self reviewed.
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reviewed
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menu items into menu_login.xml under the Debug item to make keyboard shortcuts work. Added "Copy to Clipboard" button. Broke text into a tab container with Support, Credits and Licenses sections. Reviewed with Qarl.
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viewer2help-1 branch into viewer-2.0.0-3, to avoid divergence.
This involves giving all floaters and side panels a help_topic
attribute, to specify a logical name for that UI element's page in the
help viewer. If you are creating/updating a floater or panel, please
consider adding a help_topic field. For details, see the wiki page on
XUI Documentation:
https://wiki.lindenlab.com/wiki/XUI_Documentation#help_topic
I'm also merging in some updates to the lastest floater button
artwork to ensure these are 16x16 pixels.
(Note, the new help code is still being developed in viewer2help-1 and
is NOT being merged into 2.0 with this checkin. This is just data files.)
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for Places Profile - File should be removed and layout integrated into PE Places work.
Layout lives in: panel_place_profile_layout.xml
Included new for sale icon.
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the default texture.
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wording tweaks
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Changed color of disabled checkmark, updated test floaters
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length="1" in text boxes.
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LinkInventoryItem.Merging newinventorymsg__merge__viewer-2.0.0-3__r131585 into viewer-2 trunk, see QAR-1804 and QAR-1805.
Merging revisions 131698-132325 of svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/newinventorymsg__merge__viewer-2.0.0-3__r131585 into D:\viewer-2.0.0-3, respecting ancestry
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floater_inventory_view_finder.xml
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visible EXT-1022
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minor formatting changes to floater to accommodate new floatercrammed width of 313 pixels.
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will be available in our next public release. The server part of the
fix missed 1.30, but should (hopefully) get into 1.32.
Original fix was reviewed by soft and kelly.
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closing the About Land floater. The LLFloaterReg conversion made this floater single_instance, which means it does not destroy itself on close. We therefore need to explicitly clean up the parcel selection when the sell land floater is closed. Reviewed with Leyla.
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width EXT-970
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button art.
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EXT-969 Reviewed by Erica
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progress view to explicitly release focus when fade-out animation is complete. Reviewed with Richard.
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commented out a bunch of options to make it cosmetically nice. will reinstate soon.
EXT-147
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svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-22
DEV-38453 Conversion to 2.0: Modernize and rearrange the nodes of the localized XUI; NO CHANGES TO ENGLISH.
- match the new structures/widget language of the post-skinning work
- restore some strings.xml entries from the former ui_strings.xml file
- copy the Low/Mid/High translations into strings.xml
- strip out all superfluous length= and type= parameters; these default to the EN value anyway
I intentionally did not yet rearrange menu_viewer.xml, since it is still in flux in English
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for Maturity rating -- to be reviewed
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--reviewed by Richard
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textures.xml
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This attempts to be pretty close to the 80-20 style guide (sizewise probably a bit closer than we were before) while remaining pragmatically close to what we've already been using in viewer2.
The main goal is to bring fonts to parity across all platforms to the extent that truncation issues and layout glitches need to be fixed and tested on only one platform, not 3+.
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