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2025-03-06Merge commit '8c1f00eebc6863c39d0143aeb7e37c68459d454f' into 2025.03Erik Kundiman
2025-03-06Quick fix for water exclusion. (#3666)Jonathan "Geenz" Goodman
* Fix for water exclusion when shoreline fade is disabled.
2025-03-05Hide shoreline fade behind a shader variant. (#3665)Jonathan "Geenz" Goodman
#3650 Fixed transparent particles over water make the water look black under their transparent parts
2025-03-05AMD NaN and inf propagation mitigation - #3663 (#3664)Jonathan "Geenz" Goodman
#3663 On AMD, the world may be rendered in really strange colors.
2025-03-05Add RenderTextureVRAMDivisor (#3648)Jonathan "Geenz" Goodman
#3647 Add texture VRAM use divisor.
2025-03-05#3611 Decrease TextureScaleMinAreaFactorAndrey Kleshchev
2025-03-05#2626 fix for incoming IM calls not being rejected when DND mode is activeMaxim Nikolenko
2025-03-05#2711 Remove ALM text from About SLMaxim Nikolenko
2025-03-05#3256 force undampened movement for attached animated linkset in mouselookMaxim Nikolenko
2025-03-05#3314 update labels to match Render Quality settingMaxim Nikolenko
2025-03-05#3072 don't update UI on cancel event from texture pickerMaxim Nikolenko
2025-03-05#3051 fix for Group notices get logged into wrong fileMaxim Nikolenko
2025-03-05#3052 remove pointless logging when group notice is receivedMaxim Nikolenko
2025-03-05#3644 Fix new logging of packet drops hitting performance #2Andrey Kleshchev
Misunderstood how mDroppedPackets worked, clear out what's not needed
2025-03-05#3029 restore tooltip delay const variableMaxim Nikolenko
2025-03-05Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-03-05Merge branch 'main' into 2024.12-ForeverFPSErik Kundiman
2025-03-05Fix last commit to make it build again on GCC 12Erik Kundiman
Bringing back some options that were in Collada DOM patch r7.
2025-03-05Don't treat cast-user-defined as an errorErik Kundiman
on Arch's GCC 14.2.1
2025-03-05Bump collada-dom version to v2.3-r8 plus alpha.Hiroo Ono
2025-03-04#3630 fix for incorrectly pointed particle beam after dropping HUD attachmentMaxim Nikolenko
2025-03-04#3644 Fix new logging of packet drops hitting performanceAndrey Kleshchev
2025-03-04#3643 Use bugsplat attributes on MacOSAndrey Kleshchev
2025-03-04#3591 rethrow should be mac specificAndrey Kleshchev
Jumped the gun a bit, since reportCrashToBugsplat is OS specific, restore rethrow for other systems.
2025-03-03#3512 Add UX for marking water exclusion surfacesMaxim Nikolenko
2025-03-03CMakeLists.txt - tumbleweed updatesecretfoxtail
Update libboost for tumbleweed CPACK_RPM_PACKAGE_REQUIRES
2025-02-28#3280 Fix crashes at gFloaterToolsAndrey Kleshchev
Likely specific to headless client
2025-02-28#3267 Fix parts of avatar's texture floater not being clickableAndrey Kleshchev
scroll_content_panel was too small and did not cover some of the pickers Panel's name wasn't unique, renamed to avoid confusion
2025-02-27Merge pull request #3583 'faster avatar loading' into release/2025.03Andrey Kleshchev
2025-02-27theoretical earlier start to asset downloads during startup (#3589)Andrew Meadows
* process UDP packets earlier in startup sequence * call lazyAttach() when nonzero pending attachments
2025-02-27#3627 Warn user about low memory on bad_allocAndrey Kleshchev
2025-02-27#3597 Fix crash when RenderDebugGLSession is TrueAndrey Lihatskiy
2025-02-27Avoid redefinition of lerp on GCC by using std'sErik Kundiman
to avoid conflict errors with GCC C++20 cmath's.
2025-02-27Update instructions to use C++20 instead of C++17Erik Kundiman
Upstream is shifting towards C++20.
2025-02-26#3591 Remove now pointless rethrowAndrey Kleshchev
2025-02-26#3591 Reprot SEH directly to bugsplatAndrey Kleshchev
Rethrowing SEH via std::exception results ina callstack that ends at rethrow.
2025-02-26Revert "#2639 GPU test twice to fix misreported bandwidth (#3558)"Andrey Kleshchev
This reverts commit b0d80552b3177269eb24ef9a1e0d58a98d95a96f.
2025-02-26#3270 use TELEPORT_LOCAL when teleporting within a region via landmarkMaxim Nikolenko
2025-02-25#3591 More test coverage for crashesAndrey Kleshchev
2025-02-25Merge branch 'release/2024.12-ForeverFPS' into release/2025.03Jonathan "Geenz" Goodman
2025-02-25Merge pull request #3610 from secondlife/geenz/mirrors-enabled-fixJonathan "Geenz" Goodman
#3331 - Mirrors no longer function on relog
2025-02-25Mitigation for #3331Jonathan "Geenz" Goodman
2025-02-24Merge pull request #3602 from secondlife/geenz/eep-setting-fixesJonathan "Geenz" Goodman
- #3594 Adjustments to mitigate sun reflection being too narrow.
2025-02-24Merge branch 'release/2024.12-ForeverFPS' into geenz/eep-setting-fixesJonathan "Geenz" Goodman
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-24#3332 Remake glyph count into cache generationAndrey Kleshchev
1. Cover reset with 'generation' 2. Fix lapse of judgement with mLastFontGlyphCount, it should have been saved before render(), not after
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-23#3596 Fix use of dead referencesAndrey Kleshchev
1. Was posting a would-be-dead reference to a thread 2. loadMeshLODs was getting dead references. It's no longer relevant so just restored logic to wotk like it was before loadMeshLODs
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman