Age | Commit message (Collapse) | Author |
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Instead of when there is any space.
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Fix world going black and white on apple gpu
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vram usage and chance of probe nans (#2558)
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Try to handle this more gracefully, but primary purpose of this change
is to log wchars in case issue is reproducible.
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our passed in ambient lighting is the only thing that gets applied. (#3327)
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is no object selected
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following promotion of secondlife/viewer #2617: 2024.09 ExtraFPS
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downscale method to 0 (FBO) (#3294)
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* Fixes for secondlife/viewer#3288 override copy related crashes when overrides can be nullptr
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Fix mesa failing to link shaders due to missing vertex shader outputs
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Remove orphaned notifications (follow-up to 412b3db5a877eab977346e3f30464d5745afd69b)
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- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None"
- enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs
- Reduce the number of texture decode threads on Macs with intel cpus.
- Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames
- Disable SSAO by default on Macs with intel CPUs
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Check region pointer and make sure external callbacks get disconected
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Fix crashes from shader load failures under RenderMaxOpenGLVersion 3.1/3.2/3.3
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3.1/3.2/3.3 (#3184)
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coroutine (#3253)
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in case anybody adds more constructors and forgets to set init.
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412b3db5a877eab977346e3f30464d5745afd69b)
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secondlife/viewer#2549
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These parameters are set by RenderDisableVintageMode
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texture scaling (#3207)
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