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2022-02-23Fix for media textures failing to update (and eating lots of memory) on ↵Dave Parks
Mac/Intel
2022-02-23SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some ↵Dave Parks
assertions around ref counting and (hack) fix crash on shutdown from dangling texture reference (reduced to 1 dangling texture from several hundred, can't find the remaining reference).
2022-02-23Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-23Fix for mac buildDave Parks
2022-02-23SL-16904 FIXED The viewer crashes after trying to empty trash containing ↵Mnikolenko Productengine
calling card
2022-02-22SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking ↵Dave Parks
down loading issues, fix sync issue in single threaded mode in media textures, restore LL_IMAGEGL_THREAD_CHECK functionality
2022-02-22Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-22SL-16892 Fix incorrect width of dropdown menusAndrey Kleshchev
2022-02-21SL-16056 Load cloud texture only onceAndrey Kleshchev
2022-02-21SL-16892 Fix crash at getCameraOffsetInitialAndrey Kleshchev
getCameraOffsetInitial() call can happen before init()
2022-02-21Cached setting should be used in draw() callsMnikolenko Productengine
2022-02-21SL-16887 FIXED Crash in LLNetMap::drawMnikolenko Productengine
2022-02-18SL-16815 Fix for crash when disabling ALM.Dave Parks
2022-02-18Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-18SL-16815 Better occlusion query name pool. Leverage pool FILO nature to ↵Dave Parks
avoid reusing a query while the GPU is still chewing on it.
2022-02-18SL-16811 Shape preview images do not display all of the attachments.Andrey Kleshchev
2022-02-18SL-16886 Fix for bad batching parameters for some rigged meshes.Dave Parks
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵Dave Parks
querying for available video memory.
2022-02-17SL-16861 Animesh and avatar color change fixAndrey Kleshchev
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use ↵Dave Parks
LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
2022-02-03Merged in SL-16727 (pull request #863)Michael Pohoreski
SL-16727: Revert change causing llvieweroctree to not render reflections when shadows are set to projectors cause by commit bb379cb8cc
2022-02-03SL-16727: Revert change causing llvieweroctree to not render reflections ↵Ptolemy
when shadows are set to projectors cause by commit bb379cb8cc
2022-02-02Merged in revert-16418 (pull request #854)Euclid Linden
Revert SL-16418 commits Approved-by: Michael Pohoreski
2022-02-01Revert "Merged in euclid-16418 (pull request #846)"Dave Houlton
This reverts commit 40fe5277e1390c975d9a3184ff8fc46d69dfb450, reversing changes made to af830e5fc5840194be95140f644a27011b9b7e06.
2022-02-01Revert "Merged in euclid-16418-a (pull request #852)"Dave Houlton
This reverts commit dcf8f695367a1bcc9c495ea93a89927dd83802af, reversing changes made to 594910a8408f67f1af7c66d5a4dfde3626669245.
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵Dave Parks
like behavior) and fix rigged alpha emissive not rendering.
2022-02-01SL-16752 FIXED [Mac] Enabling or disabling vsync does not take effect until ↵Mnikolenko ProductEngine
the next session.
2022-01-31Merged in euclid-16418-a (pull request #852)Euclid Linden
SL-16418 Avoid crash on tear-down of running media prim texture
2022-01-31SL-16418 add tear-down lockDave Houlton
2022-01-31Merged in SL-16722 (pull request #850)Michael Pohoreski
SL-16722 Fix void water not being rendered due to PR 782 skipping second pass of water rendering Approved-by: Euclid Linden Approved-by: Dave Parks
2022-01-28SL-16722 Fix void water not being rendered due to PR 782 skipping second ↵Ptolemy
pass of water rendering
2022-01-28SL-16696 Hacky fix for disappearing underwater objects.Runitai Linden
2022-01-28Merged in euclid-16418 (pull request #846)Euclid Linden
SL-16418 move media texture updates to background thread Approved-by: Dave Parks
2022-01-28SL-16418 add some big-endian future-proofingDave Houlton
2022-01-27SL-16418 remove duplicated ref()Dave Houlton
2022-01-27SL-16418 restore tracy macros stomped in mergeDave Houlton
2022-01-27SL-16418 rename media tex image per-update to avoid contention stallDave Houlton
2022-01-27SL-16418 bg thread for media texture updatesDave Houlton
2022-01-27SL-16418 optimize imageraw clearDave Houlton
2022-01-28SL-16721 Crash at LLVOAvatar::idleUpdateMiscAndrey Kleshchev
bridge in state 24 (dead)
2022-01-27SL-16717 Rename RenderGLCoreProfile to prevent compatibility issuesAndrey Kleshchev
2022-01-27SL-16056 Avatar gas cloud adaptive delay #2Andrey Kleshchev
Reset avatar 'loaded' timer after getting new mesh data
2022-01-24SL-16594 Fix for occasional single-frame culling of rigged attachmentsRunitai Linden
2022-01-19Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2022-01-19SL-16653 Fix for some textures having incorrect texel colors after the first ↵Runitai Linden
row (and add more paranoia checks on texture data).
2022-01-19SL-15225 llSetAgentEnvironment cloud density transition doesn't workAndrey Kleshchev
2022-01-14Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for ↵Runitai Linden
real this time).
2022-01-14Merged in SL-16607 (pull request #832)Michael Pohoreski
SL-16607 Approved-by: Euclid Linden