summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-08-26SL-11706: Correctly load settings when pushing the Load button in the fixed ↵Rider Linden
environment editor.
2019-08-26MergeRider Linden
2019-08-26SL-11705, SL-11706: New flags in llsettings base for tracking by simulator.Rider Linden
2019-08-23SL-11778Graham Linden
Make RenderShadowResolutionScale work again, also decoupling shadow buffer alloc/release/resize from screen buffer resize function.
2019-08-23SL-11774Graham Linden
Fix diffuse boost when water fog is enabled and make deferred underwater shader participate in EEP/WL param updates by marking it as a water shader.
2019-08-23Remove unused vars to appease Clang.Graham Linden
2019-08-22Best of both worlds for 11776.Graham Linden
2019-08-22SL-11776Graham Linden
Merge both solutions preserving the simpler of the two. Will revisit to catch the new code for timeslicing updates once it is debugged.
2019-08-22SL-11776 Fixed moon's comparison conditionandreykproductengine
2019-08-22SL-11776Graham Linden
Fix false alarming sky updates and doing expensive CPU work for same sky pixels.
2019-08-22SL-11406Graham Linden
Restore code to stomp emissive in the absence of a normal map (to avoid fullbright implying full emissive).
2019-08-22SL-11776 Compensate freeze by spreading calculationsandreykproductengine
2019-08-22SL-11779Graham Linden
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it.
2019-08-16Merged in graham_linden/viewer-eep-g (pull request #478)Graham Madarasz
SL-11589. SL-11212
2019-08-14MergeGraham Linden
2019-08-13MergeGraham Linden
2019-08-13Merge viewer-release 6.2.5Graham Linden
2019-08-13increment viewer version to 6.2.5Nat Goodspeed
2019-08-13Added tag 6.2.4-release for changeset 67297f990285Nat Goodspeed
2019-08-13SL-11212Graham Linden
Remove color clamping in determining sun diffuse and moonlight diffuse color from atmo settings.
2019-08-13SL-11212Graham Linden
Calculate sunAngle2 correctly given light dir in new coord space.
2019-08-13SL-11589Graham Linden
Modify altitude blend factor in cloud shaders to fade more aggressively and fix cloud rendering artifacts when at altitude.
2019-08-12Merged in graham_linden/viewer-eep-g (pull request #477)Graham Madarasz
Fix line-endings on new inline file.
2019-08-12Fix line-endings on new inline file.Graham Linden
2019-08-12Merged in graham_linden/viewer-eep-g (pull request #476)Graham Madarasz
SL-10566, SL-11676, SL-11677
2019-08-12SL-10566, SL-10677Graham Linden
Make sky updates only occur if the input atmospherics values have actually changed (perf optimization). Make water rendering use specular color for coloring spec.
2019-08-12SL-11676Graham Linden
Make sun/moon textures render on Low/Low-Mid again. Fix solar additive being present when moon was only heavenly body in sky.
2019-08-06Fix shutdown crash in teardown of joint heirarchy.Graham Linden
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning).
2019-08-05SL-10566 Use vector for some high-traffic, low-item count containers instead ↵Graham Linden
of list. Provide method of storing joint indices sep from weight data for faster runtime processing.
2019-08-02SL-11668 Changes caused by Arrow Keys were not commitedandreykproductengine
2019-07-30Make llerror do 66% fewer fprintf calls when engaging ANSI encoding and ↵Graham Linden
eliminate branches from high-traffic code.
2019-07-30SL-10566 part 1Graham Linden
Move Environment update to a loc that is more likely to be hit only once per frame.
2019-07-29SL-11373Graham Linden
More tweaks to CPU-generated sky cubemap color handling.
2019-07-29SL-11654Graham Linden
Make Low graphics not gamma correct the sky colors.
2019-07-29Silence Clang warnerror about (now) unused var.Graham Linden
2019-07-29MergeGraham Linden
2019-07-29Merged in andreykproductengine/maint-eep (pull request #471)Graham Madarasz
SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crash
2019-07-29MergeGraham Linden
2019-07-29MergeGraham Linden
2019-07-29SL-11660 Empty names should not be allowedandreykproductengine
2019-07-29SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crashandreykproductengine
2019-07-29SL-11626 FIXED [EEP] Day Cycle window does not display accurate values while ↵maxim_productengine
playhead is between keyframes.
2019-07-25SL-11649 FIXED [Love Me Render] Mesh links in HUDs do not have highlights ↵maxim_productengine
when selected.
2019-07-24SL-11550Graham Linden
2019-07-24SL-11600Graham Linden
Make default direction when neither sun nor moon are up straight down instead of noon.
2019-07-24SL-10625Graham Linden
2019-07-24SL-10698Graham Linden
Reduce effect of refScale again to eliminate sampling beyond the correct area in the distortion map and getting the water fog color on the shoreline.
2019-07-24SL-11610Graham Linden
Revert attempted fix for 10625.
2019-07-23SL-11621Graham Linden
Remove all references to unused shader var global_gamma. Remove many unused decls for gamma from shaders. Make post-deferred gamma correction use display_gamma. Make setting display_gamma use the correct RenderDeferredDisplayGamma setting.
2019-07-22Remove binding and use of glIsShader for now (only useful for avoiding ↵Graham Linden
warnings about deleting shader objects re-used across programs).